Once Ever After walkthrough

This is the beginning of the Once Ever After general walkthrough. Due to some personal reasons, I'm beginning with the post game walkthrough. In the future, the rest of the walkthrough will be completed.

Introduction
[TO DO]

TO DO

 * Standardize the different lists (including their display order when multiple lists are present:
 * Loot
 * Intelligence
 * Corruption
 * Archetypes
 * Skills
 * Fights
 * Standardize how loot is written when there is or isn't a location included. Or standardize so it is always written.
 * Standardize how Intelligence and Corruption are written.
 * Use the new templates for Intelligence: and Corruption:  /.

General Tips
You can hold down Shift in combat to speed up animations. You can turn Always Dash on in the menu. You can turn Instant Text on in the menu.

How the Tales link to each other: https://www.dropbox.com/s/zcr9d9jzz9hmaqd/tale%20connections.png?dl=0.

Intro Corruption and Intelligence Events
Corruption:
 * Corruption - Interact with Mister Wolf and select "Promise to Visit".
 * Corruption - Interact with the girl in yellow in the southeast and select "Bad to the bone".
 * Corruption - Interact with the man in purple in the southwest.
 * Corruption - Interact with Mister Smith in The Pounding Anvil.
 * Corruption - Interact with the librarian in The Naughty Library.
 * Corruption - Enter Ingrid's house and rest in her bed to the east. Select "Masturbation".
 * Corruption - Lose a fight on the way to Hood and Fenris.
 * Corruption - Lose additional fights on the way to Hood and Fenris.

Intelligence
 * Intelligence - Interact with the librarian in The Naughty Library.

Porn Tale - Bangville - Investigate the Disturbance
Optional:
 * Enter Ingrid's house to the northwest.
 * Rest in the east bed. Select "Masturbate".  Sex scene: Ingrid's first masturbation scene.
 * Open the chest.

Loot:
 * 1x Hand Mirror

Head northeast to find the mayor speaking with a Order of Tales soldier. Exit Bangville to the south.

Interact with the girl along the path for a useful tip on how Ingrid's Wink ability works. Exit to the south.

Optional:
 * Interact with the Order soldiers.

Open the chest partially hidden to the southeast. Head south for a fight. Head southeast for a fight and to loot a chest. Head west for a chest. Head south and east to proceed to a scene and a fight. Sex scene: First Hood/Fenris scene.

The fight is scripted. Just attack repeatedly until the second phase starts. Use Searing Blast will one shot the enemies.

Loot:
 * 1x Long, Hard Loaf
 * 1x Sexy Ring, 1x Cracked Sphere, 1x Maiden's Kiss, 1x Maiden's Tears
 * 1x "Milk"

Bleak Tale - Bleak Caverns - Survive
This next section has a bonus for making it through to the end without dying. Later in the game you can grind as much experience and money as you want, however until then, there is a scripted series of battles in a few sections that you will want as much experience and items as you can get if you want to get the best possible outcome.

To start, open the menu and select Skill > Ingrid > Equip Skill > Slut I > Empty. That is correct, unequip the Slut I skill. Head east for a chest. Head south and fight the closest stationary enemy. Head south past the fight, then east, dodging the roaming enemy, and fight the northern stationary enemy. Kill the Flameling first. After the battle, use both the Bread to heal Ingrid through the menu. Head northeast to get ambushed. Head southeast for a scene. Hood should say "But I'm impressed you survived this long, given the nature of your Tale."

Interact with the five skull piles for some loot. Now that you have Hood, go back and fight all of the enemies from before, and loot both chests. It does not matter if Ingrid falls.

Head back to the skull piles where Ingrid meets Hood and head south, then west for three fights and a chest. Follow the path south then east for a fight and a chest. Exit south.

Head north.

Optional:
 * Interact with the portal.

Interact with Fenris to proceed.

Loot:
 * 1x Bread
 * 1x Bread, 2x Maiden's Kiss, 1x Cracked Sphere, 1x Scratched Bracer - Among the five skull piles.
 * 1x Bread
 * 1x Water
 * 1x Bread
 * 100 Golden Coins

Bangville - Stranger in a Familiar Land
Interact with the blonde girl near Ingrid's house. Enter Ingrid's House. Interact with Ingrid's mother. Enter the west room and interact with the west bedside table. Exit the house.

Head south and interact with the chest adjacent to the item store on the west side. Head northeast and interact with the chest adjacent to The Naughty Library. Enter the library and interact with the books on the blue shelf nearest to the door. Exit the library.

Head south and interact with the chest between the The Pounding Anvil and Big John's House. Enter Big John's House. Interact with Big John. Exit the house. Enter The Pounding Anvil for a scene. Exit the building.

Loot:
 * 1x Reinforced Bustier
 * 1x Maiden's Tears
 * 1x Long, Hard Loaf
 * 1x Long, Hard Loaf
 * 1x Iron Basket

Corruption:
 * - Interact with the blonde NPC near Ingrid's house.
 * - Reading books in the library.
 * - Interact with Big John inside his house.

Intelligence:
 * - Reading books in the library

Optional:
 * Purchase a Sexy Ring in the House of Cumerce and equip it on Ingrid.
 * Attempt to enter the adult section of the library.
 * Interact with the NPC standing near the entrance to Bangville.
 * Interact with random NPCs to bask in Ingrid's new found appreciation for them all.

Exit Bangville.

Porn Tale - Stranger in a Familiar Land
Exit northwest to Ingrid's grandmother's house. Interact with the chest to the west of Grandmother's House. Enter the house. Sex scene: Mister Wolf scene. Exit the house. Exit south.

We still want to fight every battle possible to prepare for an upcoming difficult fight. There are four chests and six fights in this area. Complete them all. In the forest south of Grandmother's Clearing is an axe sticking out of a tree stump. Interact with this to gain the Violence skill and some loot. Exit south.

There are three wandering monster fights here. Attempt to interact with the mushrooms just southeast of the entrance to this area. If you missed the guarded chest earlier, it is south of the mushrooms you just fought. Head to the southeast most corner where you first saw Hood and Fenris for a scene. Interact with the shiny spot.

Return to Bangville. Interact with the woman in yellow outside The Pounding Anvil for some Corruption.

Loot:
 * 1x Long, Hard Loaf - Grandmother's Clearing
 * 1x Long, Hard Loaf - Bangville Woods - Hidden in the trees north of Mister Wolf's house. Northeast of the sign outside Bangville.
 * 1x Long, Hard Loaf - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 1x Milk - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 2x Virile Axes - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 1x Maiden's Tears - Bangville Woods - Inside Mister Wolf's house
 * 1x Order of Tales insignia - Bangville Glade - Southeast corner.

Fights:
 * 1x Mister Wolf
 * 1x Horny Imp - Bangville Woods - In the forest between Bangville's entrance and Ingrid's grandmother's house.
 * 1x Horny Imp - Bangville Woods - East of the sign outside Bangville, north of Mister Wolf's house.
 * 1x Horny Imp - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 2x Horny Imp - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 1x Masturbating Orc - Bangville Woods - In the forest south of Grandmother's Clearing.
 * 1x Masturbating Orc - Bangville Woods - Near Mister Wolf's house.
 * 2x Horny Imp, 1x Masturbating Orc - Bangville Glade - Near the entrance.
 * 1x Eroctic Orc - Bangville Glade - Between the entrance area and the southeast corner.
 * 1x Erotic Orc, 2x Masturbating Orc - Bangville Glade - Southeast corner.
 * 3x Phallic Mushroom - Bangville Glade - Attempt to interact with the mushrooms just southeast of the entrance to this area.

Skills:
 * Violence - Interact with the axe sticking out of the tree stump in the forest south of Grandmother's Clearing.

Corruption:
 * - Interact with the axe sticking out of the tree stump in the forest south of Grandmother's Clearing.
 * - Defeat the mushrooms in the Bangville Glade.
 * - Interact with the woman in yellow outside of The Pounding Anvil after having sex with Mister Wolf.

Optional:
 * Purchase 1x "Milk".

Ingrid: - Level: 3 - Equipment: Iron Basket, Slutty Riding Hood, Reinforced Bustier, Sexy Ring, Sexy Ring, Scratched Bracer - Skills: Sexual Healing, Wink, Violence

Open the Menu > Skills > Learn Skills > Slut and learn Sexual Healing. Rest in Ingrid's bed before proceeding.

Exit Bangville. Between the entrance to Bangville and the entrance to Grandmother's Clearing is a small forest. In the northwest corner, there is a small red portal. Interact with the portal for a scene. Interact with the portal again to proceed.

Feral Clearing
Read ahead before continuing. After the scene, once you head south you will trigger another scene and a fight. A bunch of enemies will spawn one at a time and chase you down until you fight them. Your goal is to loot an item from each of skull piles / skeletons in each of the four corners and survive all of the fights that are possible to survive.

After the first fight, loot the southeast pile for equipment that you should put on. Then loot the other three times in any order.

Item and Skill Notes: Use your items appropriately.
 * Bread heals 25% HP.
 * Long, Hard Loaf heals 100 HP.
 * Water heals 50% MP.
 * "Milk" heals 50 MP.
 * Sexual Healing heals 7x Ingrid's Magic stat with a 20% variance
 * Maiden's Kiss both remove poison but the Bangville version does not remove some status effects the normal one does so use it first.

Specific fight walkthrough:

Loot:
 * 1x Water
 * 27 Golden Coins
 * 1x Tattered Hood
 * 19 Golden Coins
 * 1x Wolf's Claw - If 2+

Corruption:
 * - If 5+
 * - If 4
 * - If 3
 * - If 1-2

Quest: Wilhelm's Tale
Congratulations on surviving the wolf assault! You can now grind enemies for experience and skill points as desired. You do not really need to do this but now it is an option. If you want to do some fights but not grind endlessly, it is usually a good idea to fight every enemy in an area the first time you visit, or again if you visit and things have changed significantly or you notice the enemies have changed.

You can rest near the campfire Wilhelm set up. You should equip the Wolf's Claw if you got it. Take a moment to look at Wilhelm's skills. He can clear Poison and other status effects. He can also shield low HP allies.

Interact with the chest in the camp. Exit northwest. Interact with the portal to the north. Exit south. Exit southeast.

Loot:
 * 5x Bread, 2x Water

Optional:
 * Fight the roaming enemies before fighting the boss.

Fight the non-moving enemy to the south to proceed.

You can interact with the items in Wilhelm's house for some of Ingrid's thoughts. Exit the building to proceed.

A quick note on archetypes and skill points:
 * Each character only gains skill points for the archetype they currently have equipped.
 * Some skills require other skills, including the archetype name ones (Woodsman Defense X).
 * The skills named after the archetypes provide a lot of stats. Do not forget to equip them.
 * Ingrid's Slut skill is worth reequipping once you unlock Slut II.
 * Some of the very best skills are locked behind the most expensive skills to unlock.
 * Some equipment is only available to certain characters when they have specific archetypes equipped. Keep an eye on your equipment.

After the scene, exit north. To the north of the camp is a rock with a shiny spot. Interact with the shiny spot for a fight. Exit northeast. Follow the path and interact with the chest to the east. Climb the stairs and interact with the log to push it off the cliff. Then cross the gap on the log. Before climbing the stairs, head west then south. Interact with the hidden chest. Climb the stairs and head west for a scene. Continue west then south. Interact with the two stick thingies near the tree for a scene. Head north and interact with the red portal to proceed.

Loot:
 * 1x Iron Axe - Obtained automatically.
 * 1x Leather Bustier - Obtained automatically.
 * 1x Leather Riding Hood - Obtained automatically.
 * 100 Golden Coins - Interact with the shiny spot above the camp in the Feral Wastes.
 * 1x Basket Lunch - Chest in the Feral Cliffs.
 * 350 Golden Coins - Hidden chest in the Feral Cliffs.

Archetypes:
 * Woodsman for Ingrid - Obtained automatically.

Exploring Hoodton - Part 1
Note: There are a few different things you can spend your money on in this area. I recommend you scope everything out and wait before making any purchases.

Head west and enter the house for a scene. Exit north. Enter the inn and interact with the quest board to the northwest. Interact with the woman wearing purple. Exit the inn.

Head east and enter the Hoodton Equipment Shop. Interact with the guard to unlock the ability to purchase the Guard archetype. Exit the shop.

You can find a closed portal just north of the Hoodton Item Shop.

Head south and enter the building. In order to use the Hoodton Library you have to pay 100 Golden Coins (highly recommended). As Ingrid gains Intelligence, you can return here to learn more and more. Exit the library.

Head west and interact with the man in purple near a table. This man is cheating and will take your money if you play. You can come back here when Ingrid has 115+ Intelligence for a different result. Behind the man is a bar. You can successfully enter this bar once Ingrid has -30 or less Corruption.

Head north across the bridge and then head east. You can successfully enter the building once Ingrid has -50 or less Corruption. For now, follow the path and enter the cave. You can successfully solve the very difficult Sokoban puzzle once Ingrid has 110 Intelligence.

Head west then north. You can enter the next building much later in the game. Proceed east from the building to find a closed portal.

Exit Hoodton to the south. Exit west.

Optional:
 * There are lots of interesting conversations in town. In the Oldest Brother, the man in the southeast corner on the first floor and the order soldier on the second floor, for example.  Interact with people.
 * Inside the Hoodton Library, interact with the book on the pedestal to learn about different status effects.
 * Purchase the Guard archetype.

Intelligence:
 * - Hoodton library southwest books.

Archetypes:
 * Hoodton > Hoodton Equipment Shop > Guard - Learn the Guard archetype for 50 Golden Coins.

Training in Hoodton - Part 1
Note: You can rest on the bedroll inside Brunhilde's house to the southeast.

Explore the forest while generally heading west. You can interact with a man in purple to learn the Lumberjack Archetype. In the southwest corner is a wolf guarding a cave. This is the entrance to the Wolf League. You cannot enter at this time. Exit west.

Note: The first fight in Deep Forest is against three enemies. This can be a good fight to grind skill points on. Enemies only grant 1 point each for a while and this battle is easy.

Head north and interact with the woman wearing purple for a fight. Afterwards you will participate in a brief minigame. There is no reward for winning. This completes A Hoodton Request.

Your goal is now to reach the far west corner. To do so, you must push a tree into some water in order to cross it. Circle around to north to interact with it. There are also some chests you can interact with along the south of the map. There are two before you cross the water and one after.

After you cross the water and interact with the chest, head north to find the pool and a fight. You will be given the option to teleport back to Brunhilde. There is no benefit to remaining unless you want to continue exploring.

Enter Brunhilde's house and interact with her.

Loot:
 * 1x Heart Branch
 * 100 Golden Coins
 * 50 Golden Coins

Skills:
 * Ingrid gains 1 skill slot for completing the quest.

Archetypes:
 * Hoodton Forest > Lumberjack - Learn the Lumberjack archetype for 100 Golden Coins.

Training in Hoodton - Part 2 - Peasant Cup
Exit Brunhilde's house. Exit east twice. Once Ingrid has 110+ Intelligence, she can interact with the woman in yellow near the entrance for the Villager archetype. Head north into the walled area for a scene with a guard. In the northeast corner is a green fairy. You can pay her 100 Golden Coins to learn the Forestkin archetype. You can interact with the group of Girls to the east for a scene. Enter the building north of the entrance.

If you interact with the purple fairy, she can bless you. This gives you 50 JP for your Woodsman archetype. If you wait until after you beat the Peasant Cup, she can instead increase Ingrid's Intelligence. Increasing Ingrid's Intelligence is a significantly better reward.

Interact with the older woman behind the east desk. Exit north. Continue to exit north to fight the next match. There is no penalty for losing. You can heal for free between matches at Brunhilde's house. After the last match, exit south to proceed.

Archetypes:
 * The Red Arena > Villager - Learn the Villager archetype by interacting with her with 110+ Intelligence.
 * The Red Arena > Forestkin - Learn the Forestkin archetype by paying the fairy in the northeast corner 100 Golden Coins.
 * Slayer - Obtained automatically by completing the first Red Arena cup.

Skills:
 * Ingrid gains 1 skill slot for completing the first Red Arena cup.

Training in Hoodton - Part 3
Rest before leaving as appropriate.

Brunhilde recommends that you stay away from the monsters. Ingrid recommends that you stay away from the monsters. You should stay away from the monsters.

Note: If you normally move with the mouse, you may find it easier to dodge enemies by using the arrow keys. If autorun is not on, you will want it on.

The pile of skulls is straight south. Make your way there and interact with the skull pile. Exit north for a scene. Return to Brunhilde to proceed.

Interact with Brunhilde to obtain a side quest.

Loot:
 * 1x Critical Bracer - Killing Fields - Chest towards the northeast corner. Southeast of the north entrance.
 * 1x Sphere of Tales - Obtained for completing the quest.

Red Arena Endurance Gauntlet - Ingrid
Return to the Red Arena and interact with the purple Fairy Godmother in the Red Arena Lobby. Select "Bless Intelligence" for Intelligence. You can now enter the northwest room. You can purchase items and rest in the beds as appropriate.

Interact with the older woman to the southeast to start the next cup. Exit north and select "Cup Selection". Interact with the statue of Ingrid and select "Yes". Heal, remove status effects, and restore MP between rounds as appropriate. Rest in the bed after collecting your winnings. You can interact with a guard near the north exit for a unique conversation.

Exit the lobby and head towards the forest. Interact with the woman in yellow clothing wandering near the entrance to the area. If Ingrid has 110+ Intelligence, the woman will unlock the Villager archetype for Ingrid's party.

Loot:
 * 250 Golden Coins
 * 1x Steel Axe
 * 5x Long, Hard Loaf

Fights:
 * 1x Arena Snake
 * 3x Arena Hornet
 * 1x Arena Snake, 2x Arena Hornet
 * 1x Arena Snake, 1x Arena Imp, 1x Arena Spider
 * 1x Arena Merman, 1x Arena Hornet, 1x Arena Spider

Intelligence:
 * - Interact with the purple Fairy Godmother after winning the Villager Cup.

Archetypes:
 * Villager - The Red Arena - Interact with the woman in yellow wandering outside near the entrance.

Training in Hoodton - Part 4
Return to Hoodton and enter the cave with the Sokoban (boulder) puzzle. Push the boulders onto the three switches. Head north and interact with the green fairy Interact with the chest.

Head towards the Hoodton library and interact with the girl in purple to play a dancing mini game. Complete both the 1 and 10 Golden Coin versions.

Purchase any items, equipment, and archetypes you would like before you continue as you will not be able to return for the near future. Interact with any of the following portals to proceed:
 * The portal near Brunhilde's house
 * The northern portal in Hoodton.
 * The southern portal in Hoodton.

Loot:
 * 1x Fairy Necklace - Hoodton Cave - Complete the Sokoban (boulder) puzzle and interact with the chest.
 * 1x Iron Fruit - Hoodton - Complete the 10 Golden Coin dance.

Skill:
 * 1x Basket Potential - Hoodton - Complete the 1 Golden Coin dance.

The Forest of Innocence
After a scene, you have a decision to make. Throughout this tale, you can decide to play along with the Voice or spread bloodshed throughout the tale.

You can spread bloodshed by doing the following:
 * Bloodshed for each group of local monsters you kill in the Innocent Clearing (where you first arrive).
 * Bloodshed for killing the enemy group where the game tells you to use the Escape command.
 * Bloodshed for each group of local monsters (the humans do not count) you kill in the Innocent Forest.
 * Bloodshed for each human group you kill after falling down the hole, excluding the first one where the Voice says you must run but you don't have the option.
 * Bloodshed for choosing to spare the villager in the northwest section of the Innocent Hills.
 * Bloodshed for interacting with the dead body to the west of the Innocent Cabin.

What Bloodshed does:
 * Towards the end of the section in the Innocent Cabin, you get a chest containing a Ring of Righteousness - Having Bloodshed <= 5 in the Innocent Cabin. for having Bloodshed <= 5.
 * In the Mysterious Dungeon, the game checks if you have 10+ Bloodshed for an optional fight, obtain a Broken Ring, and to set.
 * Much later in the game you can create the Sinful Ring from the Broken Ring.

Grim8P Note: The decision here is basically do you want an item throughout the entire game that is useful, or a better, more powerful item significantly later. I think a case can be made for either, but I lean towards high bloodshed being better as a personal preference for having the best equipment possible at the end of the game.

Equip Ulfina. Familiarize yourself with Ulfina's skills. Kill or do not kill the enemies in the area based on your preference, then make your way southwest for a scene. Exit west for a scene.

Escape from the battle if you want. There is a chest in the northwest corner but you cannot loot it. Exit west to proceed.

Interact with the villagers blocking the east or west exits until Ingrid gains Intelligence and loses Corruption. Exit north to proceed.

Note: If you touch a roaming villager you will be teleported away. There does not appear to be any penalty for this.

Exit north to proceed. Win the fight. Kill or ignore the humans in this area and exit north to proceed. Sex scene: Ingrid/Ulfina scene.

Interact with the chest if your Bloodshed was low and exit south. Interact with the chest in the northwest.

Loot:
 * 1x Ring of Righteousness
 * 1x Heart Branch - Innocent Cabin (Outside)

Intelligence:
 * - Try to talk it out with the villagers after they threaten Ulfina.

Corruption:
 * - Try to talk it out with the villagers after they threaten Ulfina.

Mysterious Dungeon
[TO DO: Create a map of this dungeon.]

Interact with the pink blob three tiles north of your starting position. Head east to find a recovery spring. Interacting with it will fully heal your party. It also respawns certain enemies.

North of the recovery spring is another pink blob and a chest. Head back to the entrance to this area. Head west for a chest. Head back to the entrance to this area.

Head north for another pink blob. Head west for a chest but be warned, you'll be ambushed by a tough fight on your way to the chest (which will require you wrap around to the south and then back north).

Wrap back around so you can head north then east. If you have 10+ Bloodshed, you will see a light. Interacting with it will start an optional fight, obtain a Broken Ring, and to set.

Continue east and interact with the portal for a fight and to proceed.

Loot:
 * 1x Bread - Chest to the northwest of the recovery spring.
 * 1x Maiden's Tears - Chest to the west of the starting entrance.
 * 1x Cracked Sphere - Chest to the northwest of the starting entrance, after the ambush.
 * 1x Broken Ring - Obtained automatically if you interact with the light and win the optional battle. 10+ Bloodshed only.

Frozen Clearing
Head east and interact with the portal to proceed. Before we continue with the story we can and should take care of a few things.

Gathering Flowers
After the scene, rest as appropriate and exit the house. Ulfina would like to gather seven flowers to make a necklace. These flowers are all white on the map. I recommend you pick these up as you complete the other sections in this section of the walkthrough. The flower locations are:
 * Deep Forest - In the center of the map. Northeast of the tree you can walk along to cross the small pond.
 * Hoodton Forest - West of Brunhilde's house. You have to walk all the way around to reach the flower.
 * Wolf League - Speak to the west wolf behind the bar. This conversation gives you two flowers.
 * Hoodton - Northwest corner near the well.
 * Hoodton Cave - Inside the cave in the center of Hoodton.
 * The Red Arena - Northeast corner outside of the arena.
 * The Red Arena - Complete the Endurance gauntlet with Ulfina. This conversation gives you two flowers.

Loot:
 * 1x Hoodton Necklace

Red Arena Endurance Gauntlet - Ulfina
Equip Ulfina with an accessory that blocks Poison and bring some healing consumables for before the last round. Enter the Red Arena and exit through the north door. Select Cup Selection. Interact with the Ulfina statue to clear the endurance cup with her.

Loot:
 * 250 Golden Coins
 * 1x Pretty Flowers
 * 1x Maiden's Love

Fights:
 * 1x Arena Snake
 * 3x Arena Hornet
 * 1x Arena Snake, 2x Arena Hornet
 * 1x Arena Snake, 1x Arena Imp, 1x Arena Spider
 * 1x Arena Merman, 1x Arena Hornet, 1x Arena Spider

The Wolf League
In the Hoodton Forest you can now enter the Wolf League with Ulfina. Of note, you can:
 * Purchase equipment for Ulfina from the wolf at the silver table to the southeast.
 * Pay 1000 Golden Coins to the black wolf between two pillars to the south. This gives Ulfina 2 skill slots and Attack +5 permanently.
 * Obtain a pretty flower for Ulfina's quest by interacting with the west wolf behind the bar.
 * Interact with the wolves for some dialogue. The southwest wolf in particular.

There will be more to do here later on.

Skills:
 * +2 skill slots and Attack +5. Costs 1000 Golden Coins.

Hoodton
Interact with the man in purple outside the bar twice and pay 1 Golden Coin to play the game.

Loot:
 * 89 Golden Coins - For defeating the cheating ball cup man.

Corruption:
 * - For defeating the cheating ball cup man.

Overgrown Tale
Enter the northern portal in Bangville. Some general notes about this area:
 * There is a stone tablet covered in moss to the east. North of this tablet is a portal.  This will take you to Frieda's Tale.
 * There is a path blocked by a tree branch to the northeast. You will return here later.
 * North of where you start is an unmoving monster. It guards a chest with a Heart Branch.
 * In the northeast corner is a woman in brown. You can pay her 500 Golden Coins to learn the Herbalist archetype.  She also has a few items for sale.

Exit through the portal to proceed.

Loot:
 * 1x Heart Branch

Archetypes:
 * Herbalist - Pay the woman in brown in the northeast corner 500 Golden Coins.

Frieda's Tale
Head north to proceed. Enter Frieda's Cottage and interact with her.

Head back to Hoodton. If Ingrid now has 120+ Intelligence, she can read the books in the middle row on the west side.

Return to Brunhilde's house and take the portal to Wilhelm's Tale to proceed.

Intelligence:
 * - Frieda's Cottage - Interact with Frieda inside her house.
 * - Hoodton Library - Interact with the books middle row west side.

Recruit Wilhelm
You can interact with the man in purple in the Feral Cliffs for an amusing interaction.

Head to Wilhelm's house. Exit north for a two fights and to proceed.

Check Wilhelm's skills. Exit Wilhelm's house. Exit north. Exit southwest.

There is one chest to the southeast. Fight the unmoving monster in the northeast to proceed.

Loot:
 * 1x Heart Branch

Corruption:
 * Obtained automatically.

Killing Fields
Before heading off the to Frozen Tale, there is some useful things we can accomplish. Head to the Killing Fields. Enter the southeast cave. Fight the enemies one at a time, healing between battles and saving at the top of the ladder as appropriate. Interact with the chest.

Loot:
 * 1x Ominious Skull

Red Arena Endurance Gauntlet - Wilhelm
Equip Wilhelm with an accessory that blocks Poison. If Ingrid has a better weapon than Wilhelm, consider switching that temporarily. Enter the Red Arena and exit through the north door. Select Cup Selection. Interact with the Wilhelm statue to clear the endurance cup with him.

Loot:
 * 250 Golden Coins
 * 1x Defender's Ward
 * 1x Basket Lunch

Fights:
 * 1x Arena Snake
 * 3x Arena Hornet
 * 1x Arena Snake, 2x Arena Hornet
 * 1x Arena Snake, 1x Arena Imp, 1x Arena Spider
 * 1x Arena Merman, 1x Arena Hornet, 1x Arena Spider

Red Arena - Solo Girl Cup
Once you complete the Endurance Cup with a party member, they can compete in the solo and group fights. Any party member can complete a solo fight and make progress for you as a player.

Enter the Red Arena and exit north. Select "Cup Selection". Head to the end of the northwest path and interact with the statue. Select "Yes". Exit north to proceed to the next fight. Leave the area to heal and save between fights as appropriate. Win all of the fights.

Loot:
 * 250 Golden Coins
 * 1x Ribbon of Balance
 * 1x Granny's Lunch

Fights:
 * 1x Disabling Wolf
 * 1x Magical Statue
 * 1x Spellcasting Girl
 * 1x Hulking Wolf
 * 1x Rebel Grandmother

Red Arena - Group Villager Cup
Enter the Red Arena and exit north. Select "Cup Selection". Head to the end of the northeast path and interact with the statue. Select "Yes". Exit north to proceed to the next fight. Leave the area to heal and save between fights as appropriate. Win all of the fights.

Loot:
 * 500 Golden Coins
 * 1x Enchanted Tunic
 * 1x Granny's Tea

Fights:
 * 1x Armor Squad Commander, 2x Armor Squad Striker, 3x Armor Squad Grunt
 * 8x Villager Squad
 * 4x Mage
 * 1x Trainer, 1x Trained Rat, 1x Trained Snake, 1x Trained Spider
 * 1x Girl, 1x Wolf, 1x Woodsman

Frozen Forest
Enter the southern portal inside Hoodton. Head north and interact with the brush blocking the way. Exit north.

There are two chests in this area. Head north and find a portal blocked by ice for a scene. Head towards the tent to the east for a scene. You can talk to the soldier to rest for free.

Before you head north of the tent, this is your last chance to purchase any items, equipment, or archetypes you are interested in. You will not be able to return to a town until after you complete this section. Head north of the tent to proceed.

Loot:
 * 1x Bread - Frozen Forest - Chest to the southeast.
 * 1x Water - Frozen Forest - Chest to the northeast.

Frozen Expanse


This area wraps horizontally and you start at the bottom. Refer to the image if you need assistance. There are three chests. Find the campfire spot surrounded by trees for a scene and to proceed. Exit south to proceed.

Loot:
 * 1x Mittens - Chest to the south. East of where you start.
 * 3x Meat - Chest near a frozen pond almost halfway up. Northwest of where you start.
 * 1x Cracked Sphere - Chest near the campfire about one screen north of the frozen pond. Northeast of where you start.  Southeast of the campfire.

Frozen Outskirts
There are two chests in this area. Unequip any of Wilhelm's items if you want to keep any for the next section. Exit northwest for a scene. Exit south. Exit east.

Loot:
 * 1x Bread - Frozen Outskirts - Chest to the southeast.
 * 1x Heart Branch - Frozen Outskirts - Chest to the north.

Snow Queen's Fortress
This next section has some stealth elements and can be done without being caught. Here is how it works:
 * SQ Infiltration score for each time you approach Snowberus guarding the main entrance from the north or south.
 * SQ Infiltration score for being caught (physically touched, resulting in you being teleported) by the dark grey enemies behind Snowberus and inside the fortress.

Your SQ Infiltration score is checked after you complete the Snow Queen's Fortress. What SQ Infiltration does: These items are used much later in the game as crafting requirements. The Pure Ice Charm is better.
 * If it is 0, obtain 1x Pure Ice Charm.
 * If it is <= 5, obtain 1x Ice Charm.

Head east and interact with the tree near the wall. Loot the chest without being seen. Interact with the well to the northwest to proceed.

You can interact with the shiny spot at the bottom of the well to rest for free. Head south and interact with the crystals. There is a chest beyond the dark grey enemy you can obtain while it is looking the other way. Head up the stairs to the southeast. There are some statues that you can interact with for some minor dialogue. On other floors you can interact with portraits for some minor dialogue.

Head to the southwest room without being spotted. You can rest for free by eating the food on the table. Approach the chest and select "Approach" for a fight. Interact with the chest. You can head north to find stairs that go both up and down. Go down for an optional scene. If you do, head up the stairs.

Head to the east without being spotted. Interact with the jail cells to open them. Interact with the chest. Head down the stairs to the south. Head north and interact with the door. Interact with all of the chests. Return to the first floor.

Head west without being spotted and head up the stairs to the northwest. Head east for a scene. Head northeast and head down the stairs. Head west and you will be ambushed between the west statues. Head down the stairs for a scene. Interact with the chests. Interact with the book on the pedestal. Return to the second floor. Rest before interacting with the ice outside of the Snow Queen's bedroom as appropriate. Interact with the ice to proceed.

Loot:
 * 1x Polar Emblem - Snow Queen's Fortress. Chest outside the Snow Queen's Fortress, behind Snowberus.
 * 1x Bread and 1x Water - Snow Queen's Fortress B1. Southeast room.
 * 1x Ice Key - Snow Queen's Fortress 1F. Southwest room.
 * 1x Iron Axe and 1x Reinforced Shirt - Snow Queen's Fortress 1F. Inside the east jail cell.
 * 1x Pure Water - Snow Queen's Fortress B1. Northeast room.
 * 3x Maiden's Tears - Snow Queen's Fortress B1. Northeast room.
 * 1x Basket Lunch - Snow Queen's Fortress B1. Northeast room.
 * 500 Golden Coins - Snow Queen's Fortress B1. Treasure room.
 * 1x Frozen Basket - Snow Queen's Fortress B1. Treasure room.
 * 1x Pure Ice Charm, 1x Ice Charm, or neither. - After completing the Snow Queen's Fortress.
 * 1x Friendly Bunny - After completing the Snow Queen's Fortress.

Corruption:
 * - Obtained automatically, after completing the the Snow Queen's Fortress.

Skills:
 * +1 Skill Slot - Ingrid, Ulfina, and Wilhelm. Obtained automatically, after completing the the Snow Queen's Fortress.
 * Iceguard - Wilhelm. Obtained automatically, after completing the the Snow Queen's Fortress.

Prepare for What's Next
Equip Wilhelm with any items you may have removed from him. Open your menu and navigate to Item > Key Item > Friendly Bunny and select "Shoo it away". Navigate back to Item > Key Item > Friendly Bunny and select "Examine the bunny". This gives Ingrid some Intelligence and gives Ambush Points. This will come up later.

Enter the Hoodton Library. If Ingrid has -25 Corruption or less, she can read the books on the middle row east side.

Enter the Ignored Beggar which is the bar to the southwest. Ingrid should now be able to enter the bar. After the scene, interact with the man at the bar for an interesting conversation and some Intelligence for Ingrid. There will be more to do here later.

Return to Brunhilde for a scene. Interact with Brunhilde to hand in her quest. You can now provide Brunhilde with any future Heart Branches you find for AP. Heart Branches do not have any other uses.

Head to the Killing Fields. Interact with the Order Soldier in the Hoodton Crossroads if you would like. To the northwest is a blue ogre. Interact with it for a fight. You can interact with the Order soldier to get them to leave.

Loot:
 * 1x Cracked Sphere - Defeat the Rogue Ogre

Intelligence:
 * - Key Item - Shooing then examining the friendly bunny.
 * - Ignored Beggar - Interact with the man in purple at the bar in the Ignored Beggar and pay 5000 Golden Coins.
 * - Brunhilde's House - Give Brunhilde 5 Heart Branches.

Corruption:
 * - Hoodton Library - Interact with the books in the middle row east side.
 * - Brunhilde's House - Give Brunhilde 5 Heart Branches.

Skills:
 * +1 skill slot for Ingrid - Give Brunhilde 5 Heart Branches.
 * +50 Slayer AP for Ingrid - Give Brunhilde 5 Heart Branches.
 * +25 Slut AP for Ingrid - Give Brunhilde 5 Heart Branches.

Return to Frieda
Return to Frieda through the northern portal in Hoodton. Exit to the Overgrown Tale. Interact with the magical brush to the northwest. Exit through the portal.

Loot:
 * 1x Pure Ice - Obtained automatically.

Labyrinth Tale


You can return to Hoodton and rest as appropriate throughout this section. Refer to the images if you need assistance.

Interact with the woman in red to lower Ingrid's Corruption. She is east of where you start.

Return to where the woman in red was and head south to be ambushed. Interact with the green orb. This removes the door north of the portal where you started but the way is still blocked for now. Return to the portal regardless.

There is a chest to the northeast of the portal that is already open. You can interact with it for some dialogue, but you can't ever get what was inside. Follow the path north of the opened chest and interact with the hole in the ground to descend.

You can interact with the skeleton to the west for some dialogue. Head north of the skeleton for a fight. Interact with the second skeleton. Head as far south as you can. Head as far west as you can. Interact with the chest and the blue orb. This orb can be toggled to raise and lower certain walls.

Head east and interact with the chest. Head back to the blue orb but do not interact with it. Head north. Walk by the blocked chest for now for an ambush. Head north. Interact with the vine to climb it.

You can interact with the portal for some dialogue. Interact with the boulder. Head north and interact with the red orb.

You can now get the chest that was north of the blue orb. Descend, turn the blue orb back on, return to the portal you started at, descend from the hole north of the portal, and interact with the chest.

Return to the skeleton near the first hole you descended down. To the west and then north is a path you can now follow. Follow this path. Interact with the chest to the northwest. If there is a wall blocking the path, return to the blue orb and interact with it, then return here and continue along the path. Climb the vine.

Head south and interact with the chest. Head north and cross the bridge to the west for an ambush. Interact with the switch. Return to the first portal. Head north of the starting portal for one last ambush.

Before you enter the blue portal, this is your last chance to rest or purchase any items, equipment, or archetypes you are interested in. You will not be able to return to Hoodton for a while. Exit through the blue portal to proceed.

Loot:
 * 1x Heart Branch - Beneath the Forest. A skeleton to the northwest of the first place you descend.
 * 1x Pure Water - Beneath the Forest. Near the blue orb to the southwest.
 * 1x Ranger's Cloak - Beneath the Forest. With the blue orb off, to the southeast.
 * 1x Forest Hood - Beneath the Forest. After moving the boulder out of the way, turn the blue orb on and circle around.
 * 1x Meat - Beneath the Forest. Northwest corner, after destroying the red orb.
 * 575 Golden Coins - Labyrinth Forest. Climb the northeast vine in Beneath the Forest after destroying the red orb, then head south.

Corruption:
 * - Labyrinth Forest - Interact with the woman in red.

Isolated Tale
Head north for some scripted scenes and fights. Notes:
 * You do not get a chance to rest or use items between fights. It may be worth it to continue a battle with all but one weak enemy defeated to give you a chance to heal or restore MP before the next fight.
 * Cleaving Blow from Wilhelm's Survivor archetype easily wins the first few encounters.
 * After the first fight, if Ingrid's Corruption <= -25, Ambush Points . If not, Ingrid starts the second fight with the Ensorcel state.
 * After the third fight, you're given the option to "Hold firm" or "Draw out more opponents".
 * "Hold firm" skips an optional fight.
 * "Draw out more opponents" gives difficult but optional fight. You are allowed to open the menu and restore HP and MP.
 * Winning gives Ambush Points and restores 1000 HP and 50 MP to all party members.  Hood gains 2 levels and 50 AP.
 * Losing gives Ambush Points.
 * After the decision and potential optional fight, Hood joins your party.
 * If Ingrid is at or above level 15, Hood gains a level and 50 AP.
 * If Ingrid is level 13-14, Hood gains 50 AP.
 * If Ingrid is level 12 or less, Hood gains 25 AP.
 * After the fourth mandatory fight
 * If Ingrid's Intelligence >= 140, gain Ambush Points and.
 * Else

Loot:
 * 1x Cracked Sphere - Win the optional fight from selecting "Draw out more opponents".
 * 87 Golden Coins - Obtained automatically after completing this section.

Fights:
 * 1x Order Soldier (Sword), 1x Order Soldier (Shield), 3x Order Soldier (Spear)
 * 2x Order Soldier (Lance), 2x Order Wolf, 1x Order Girl
 * 3x Order Woodsman
 * (Optional) 1x Elite Girl, 1x Elite Wolf, 1x Elite Woodsman
 * 1x Mutated Woodsman, 1z Order Girl, 1x Order Soldier (Sword), 1x Order Soldier (Shield)

Obtain Disguises
Check Hood's equipment and learn some skills.

Interact with the shiny spot. Exiting this room the first time sets. It also sets if Ambush Points >= 1. These turn on shiny spots at the bottom of the room. Exit the room and reenter the room. Interact with the shiny spots. Exit the room.

You can interact with the hooded figure to rest for free. Exit the building.

New Canisan is made up of two majors maps with the following features:
 * New Canisan Slums
 * Party Hideout - Northeast
 * Shady Canisan Bar - Northeast
 * Canisan Sewers - Northeast, south of the Party Hideout
 * Estra's House - Northwest
 * Discreet House - Most southeast building.
 * Contraband House - Most southwest building.
 * Estra's contact - Blue hair man to the southwest
 * New Canisan
 * Canisan Weapon Shop - East
 * Canisan Armor Shop - Northwest, north of The Savage Claw
 * Canisan Accessory Shop - Southeast
 * Canisan Item Shop - Southwest
 * Canisan Inn - South, near the entrance to town.
 * The Savage Claw - Center

Enter Estra's house to proceed.

Prepare for What's Next
The Vice in New Canisan quest is about finding some good in Canisan. We want to pick up the quests to complete during our stay here. To do so: With Canisan Quests >= 3, Wilhelm will benefit later.
 * New Canisan Slums
 * Enter the Shady Canisan Bar and interact with the older man at a table to the north. Find his letter in the Canisan Sewer later and deliver it to him for Canisan Quests  and a New Canisan Ribbon.
 * Interact with the wolf who complains about being hungry to the north of the New Canisan Slums. Purchase a Meat Bun from the Canisan Item Shop and provide it to the wolf for Canisan Quests.
 * New Canisan
 * Interact with the older woman behind the Canisan Inn. Purchase Poison from the Contraband House and provide it to her for Canisan Quests.
 * Enter The Savage Claw and interact with the man in green at the bar. Find his shovel in the Canisan Mine and deliver it to him for Canisan Quests  and 545 Golden Coins.

Enter the Contraband House for a scene. Reenter the Contraband House. There are items you can purchase on all four of the tables: Note: Before you spend your money, lots of enemies here inflict Filth You can buy equipment that blocks Filth inside New Canisan.
 * Southwest table box - Lockpicking Set - You want this before you leave New Canisan but you may want to spend your money on other equipment first.
 * Northwest table - Poison - Used for a Vice in New Canisan quest.
 * Northeast table - Magic Lamp - This item gives you a choice with many options. You will likely not be able to make an informed decision until much later and your money is likely better spent elsewhere for now.  Refer to User:Grim8P/Walkthrough_(Once_Ever_After).
 * [TO DO] If we can get enough Intelligence without using the Magic Lamp, the Djinn's Ring may be best, but by the end of the game you may not need it because of all of the end game accessories that are fantastic.
 * Southeast table - Unscratched Bracer (Accessory) - Prevents Filth and Order. Blocks critical hits   +5 Defense and M.Defense, +10 Agility.  Keep this item in mind when you decide to purchase Filth blocking equipment.
 * Southeast table - Cracked Sphere - This item does not do anything until later. Purchase this later.

Purchase any equipment you want, keeping in mind you will eventually want Filth protection for everyone. Exit New Canisan.



Exit to the southwest. Enter the building. You can buy a Puzzle Box from the cloaked figure for 5000 Golden Coins for Intelligence. Exit the building. Exit north. Exit southeast.

Loot the chests in this area. When you loot the chest with the Heart Branch you will start a scene and be given a choice:
 * "Take Heart Branch"
 * Gain 1x Heart Branch.
 * When you come back later, it will be better to burn the forest down. This gives you the best accessory for this area.
 * Burned Leaf (+15 to all stats except Max HP and MP, 25% damage reduction from Meta elemental attacks).
 * "Leave it"
 * You do not get the Heart Branch.
 * The chests in the area will spawn with slightly better loot later on.
 * When you come back later, it will be better to not burn the forest down. This gives you a slightly worse accessory but you also gain 5 permanent stat increasing consumables.
 * Whole Leaf (+10 to all stats except Max HP and MP, 15% damage reduction from Meta elemental attacks).
 * 1x Fruit of the Body, 1x Fruit of the Mind, 1x Iron Fruit, 1x Magic Fruit, and 1x Swift Fruit.
 * 1x Fruit of the Body, 1x Fruit of the Mind, 1x Iron Fruit, 1x Magic Fruit, and 1x Swift Fruit.

Grim8P Note: The Heart Branch itself should probably not make the decision here for you. You can already have 5 for Brunhilde's quest and if not you can still get more later. After 5, you can hand them to Brunhilde for AP but AP is also easy to grind. The chests having better loot is also minimal, particularly at that point in the game. The decision here is about the better accessory or the slightly worse accessory and the permanent stat increasing consumables. If you think you will use the accessory, or you just will not use the consumables, it is better to take the Heart Branch now and burn the forest down later. Otherwise you should leave the Heart Branch now and not burn the forest down later.

Exit the forest.

Loot:
 * 1x Sphere of Order - Canisan Party Hideout Interact with the southwest shiny spot after leaving the room at least once. Requires Ambush Points >= 4.  This item is used in crafting later on.
 * 1x Cracked Sphere of Order - Interact with the southwest shiny spot after leaving the room at least once. Requires Ambush Points 1-3.  This item is used in crafting later on.
 * 250 Golden Coins - Canisan Forest - Northwest
 * 1x Maiden's Kiss - Canisan Forest - Northeast
 * 1x Maiden's Tears - Canisan Forest - Center
 * 1x Heart Branch - Canisan Forest - Southeast - Only if you decide to take it after the scene.

Intelligence:
 * - Grandmother's Bathhouse Interior - Pay the cloaked figure 5000 Golden Coins for the Puzzle Box. Use the Puzzle Box from the menu.

Trials Three - Part 1 - Canisan Mine


You can return to New Canisan to rest whenever appropriate. Refer to the images as appropriate.

Head to the Canisan Mine which is the northeast exit from the Canisan Plain. You can interact with the wolf to the northeast for some dialogue. Exit northwest.

Interact with the chest to the northwest. Descend down the ladder near this chest. Interact with the lever. Climb the ladder.

Descend the southwest ladder. Descend the closest ladder. Interact with the chest. Climb the ladder. Climb the northeast ladder. Interact with the shovel.

If you have already given the Wolf a Meat Bun and the older woman the Poison, heading to The Savage Claw and handing the shovel in allows Wilhelm to collect a reward in the Canisan Armor Shop. This is worth doing if you were going to go back to New Canisan to heal anyway.

Return to the top floor and descend the ladder to the southeast. Interact with the chest to the south. Descend down the ladder to the west. Interact with the chest to the northeast. Interact with the lever to the northwest. Climb the ladder.

Descend the southeast ladder. Interact with the chest to the south. Interact with the chest to the southwest. Climb the northwest ladder. Interact with the chest. Descend the ladder.

Descend the ladder to the southeast. Interact with the lever to the south. Climb the ladder to the north. Interact with the lever to the southwest.

Descend the ladder to the southeast. Head south to proceed.

The dialogue in this scene depends on Ingrid's Corruption, but if it is too high Corruption.

If you have not done so already, return to The Savage Claw and hand the shovel in.

Loot:
 * 3x Bread - Canisan Mine - Northwest
 * 1x Earth Charm - Canisan Mine B1
 * 1x Worn Shovel - Canisan Mine - Northeast
 * 277 Golden Coins - Canisan Mine B1
 * 388 Golden Coins - Canisan Mine B2
 * 2x Water - Canisan Mine B2
 * 453 Golden Coins - Canisan Mine B2
 * 1x Metal Fist - Canisan Mine B1
 * 545 Golden Coins - The Savage Claw - Hand in the Worn Shovel

Skills:
 * +1 skill slot for Wilhelm - Interact with the Brotherhood member in the Canisan Armor Shop after Canisan Quests >= 3.

Corruption:
 * Automatically, after completing the Canisan Mine.

Trials Three - Part 2 - Canisan Sewers
This is the last chance to purchase Filth preventing equipment before you need it.

Enter the New Canisan Slums. Head to the New Canisan Sewer Entrance just south of the Party Hideout. Interact with the Brotherhood member. Exit the sewers. Enter Estra's House for a scene. Exit Estra's House.

Head southwest and interact with the man with blue hair. Sex scene: Ingrid's Canisan titfuck scene. Enter Estra's House for a scene. Exit Estra's House.

Enter The Savage Claw. Interact with the Brotherhood member. Enter the Canisan Sewers. Interact with the Brotherhood member. Descend the stairs.

Interact with the chest to the northwest. Interact with the letter to the southeast. If you do not have enough Filth protecting equipment, it is a good idea to return the letter first for the reward.

Head southwest to proceed.

Note: The fight with 5x Overgrown Rat can be a good spot to grind AP if you want.

Loot:
 * 316 Golden Coins - Northwest chest
 * 1x Ragged Letter - Southeast
 * 1x New Canisan Ribbon - Return the Ragged Letter.

Trials Three - Part 3 - Hood's Contact
Hand in the Ragged Letter if you have not done so. Rest as appropriate.

Enter the Discreet House. Interact with the hooded figure. Exit the house. Head to the Canisan Sewers. Near where the Ragged Letter was is a path that was blocked. Some is now on the other side and can let you across the gap. Exit east to proceed.

Defeat the enemies. Head north for a third fight and to proceed.

Despite the warning you can interact with items for dialogue. Interact with the mirror in the northwest. Interact with the golden apples in the southeast. Exit south to proceed.

Dungeon of Dreams


This is your last chance to do anything in New Canisan for a while. You may also want to read ahead about Greed Points because the decision you make when tackling the next dungeon may make it preferable to bring more consumables than you may normally carry. Rest as appropriate. Purchase any items or equipment before you leave.

Purchase the Lockpicking Set from the Contraband House before you leave. You can have 150 Intelligence at the end of this section, so you may wish to purchase the Puzzle Box from the Grandmother's Bathhouse.

Enter the Discreet House and interact with the hooded figure to proceed.

Descend repeatedly. Before you immediately loot everything in sight, like with Ulfina's Tale there are consequences for your actions. You can gain Greed Points throughout this section. To do so:
 * for each traasure room you enter.
 * for each treasure chest you loot outside of a treasure room.

First section:
 * 3x Treasure rooms
 * 2x Stand-alone chests

Section section:
 * 3x Treasure rooms
 * 6x Stand-alone chests

At the end of the second section your Greed Points are checked. What Greed Points do:
 * If Greed Points >= 58
 * Corruption
 * If Greed Points 25-57
 * Nothing
 * If Greed Points 10-24
 * 1x Cracked Sphere
 * If Greed Points 1-9
 * Corruption and 2x Cracked Sphere
 * If Greed Points 0
 * Intelligence, Corruption, 2x Cracked Sphere, 1x Horn of Purity

Grim8P Note: Unlike in Ulfina's Tale, I think refusing all greed is much better both short term and long term. However, this is a more difficult dungeon. Not having access to the recovery fountain makes it worse. You may need to prepare ahead of time by bringing more consumable items with you.

Loot the chests as appropriate. Head south. At the first intersection, head east for a chest. Head back west for a chest. Enter the center treasure room as appropriate. Interact with a blue flame on the pedestal to the southeast.

You cannot return to this area once you proceed. Consider dedicating a save slot to each area before you proceed. Enter the magic circle to the south to proceed.

Interact with the red flame on the pedestal. Head to the southeast. Interact with the chest as appropriate. Interact with the red flame on the pedestal. Return to the starting area.

Head southwest and follow the path along the north wall. Interact with the chest as appropriate. Head east then south. Enter the treasure room as appropriate. Head south and interact with the chest as appropriate. Interact with the red flame on a pedestal. Return to the starting area.

Head south through the middle path and stay west. If you are collecting Greed Points, enter the treasure room. You can use the fountain to heal for free. If you are not collecting Greed Points, stay east. Proceed south. Head south of the next treasure room and interact with the chest as appropriate. Head southeast and interact with the red flame on a pedestal. Head east and interact with the blue flame on a pedestal. Head north and interact with the chest as appropriate. Head northwest and interact with the red flame on a pedestal.

Return to the south treasure room. Head south and interact with the grey enemy. Head west and interact with the red flame on a pedestal. Head north and interact with the blue flame on a pedestal. Head south and interact with the chest as appropriate.

Return to the south treasure room. Head east then north. Interact with the grey enemy.

Return to the south treasure room. Head south. Interact with the red enemy. Enter the magic circle to the south to proceed.

Loot:
 * 1x Silver Band - First section treasure room
 * 1249 Golden Coins - First section treasure room
 * 3x Bread - First section
 * 250 Golden Coins - First section
 * 2x Maiden's Kiss - Second section
 * 300 Golden Coins - Second section
 * 1x Maiden's Love - Second section treasure room
 * 3x Water - Second section
 * 1x Pure Water - Second section treasure room
 * 250 Golden Coins - Second section
 * 1x Granny's Tea - Second section treasure room
 * 1x Meat - Second section treasure room
 * 1x Basket Lunch - Second section
 * 1x Faded Band, 1x Granny's Tea - Second section, defeat the ??? enemy.
 * 1x Cracked Sphere, 2x Cracked Sphere, or 2x Cracked Sphere and 1x Horn of Purity - Automatically, depending on your final Greed Points.

Intelligence:
 * - Automatically, if you finish this section with 0 Greed Points.

Corruption:
 * , 0,, - Automatically, depending on the number of Greed Points you end this section with.

Cheerful Tale
Exit south. Head southeast for a scene. Exit east. Interact with the portal to the southeast to proceed.

Deep, Deep Woods
The enemies here cannot hurt you but feel free to fight them anyway. There are three chests on this map. Exit north to proceed.

Loot:
 * 1x Long, Hard Loaf - Southwest
 * 1x Maiden's Kiss - Northwest
 * 1x MooMoo Bustier - Northeast

Bangville Woods Area
You can enter Mister Wolf's house for some dialogue. North of the house, is a tile of brush that Wilhelm can cut down. Interact with it to cut it down. Interact with the chest to the north. Exit southwest.

If you move west in the Bangville Glade, you will see a chest. With Ulfina's help, you can now get to it. Wrap around and interact with the chest. You can head to the clearing in the southeast for some dialogue. Exit north twice.

Loot:
 * 1x Woodsman's Key - Bangville Woods - Chest north of Mister Wolf's house.
 * 1x Wolf's Key - Bangville Glade - Northwest

Bangville
There is a lot of great dialogue here. You can talk to everyone and interact with things like items in Ingrid's House, The Naughty Library, and The Pounding Anvil. The man in the House of Cumerce and the woman in yellow with purple hair near The House of Cumerce have amusing dialogue in particular.

Complete the following in any order:
 * Enter Ingrid's house for a scene.
 * Enter The Naughty Library. If you previously missed the Intelligence gains from interacting with the shelves, you can gain it now.  Enter the XXX door to the adult section for a scene.
 * Enter Big John's House and interact with him to gain a quest.

Interact with the mayor. Enter the Cumgeon to proceed.

Corruption:
 * - Enter Ingrid's House.
 * - Enter The Naughty Library's adult section.

The Cumgeon
You can rest in Ingrid's House as needed. The enemies here are weak and can be easily killed with basic attacks.

There are three chests and a puzzle in the southeast. Interact with the buttons to enable them. Every time you fail Cumgeon Attempts. Ingrid will give you a hint based on her Intelligence at Cumgeon Attempts. The puzzle's solution:

You can skip this dungeon by interacting with the first door to the north via Hood.

Grim8P Note: I don't think it is worth skipping the dungeon. It is easy enough, especially with a guide, and you get some minor loot for completing it normally.

Interact with the red magic circle to nuke the dungeon with Hood. Otherwise interact with the three doors to open them. Interact with the east statue. Interact with the chests. Interact with the west statue.

Interact with the two doors to the north. Exit the Cumgeon and interact with the mayor. Return to the north door and interact with it. Head north for a fight and to proceed.

Loot:
 * First section
 * 1x Maiden's Kiss - Northeast
 * 1x Long, Hard Loaf - Northwest
 * 1x Cumgeon Key - Southwest
 * 1x Whore's Key - Southeast
 * Second section
 * 100 Golden Coins - East
 * 1x Stained White Hood - East
 * 3x Long, Hard Loaf - East
 * 100 Golden Coins - West
 * 1x Pure White Hood - West
 * 3x Maiden's Kiss - West

Finally Fix the Bangville Portal
You can interact with Mister Wolf and Mister Hunter near the House of Cumerce for some dialogue. Outside of Bangville, you can interact with the stump you obtained the Violence skill from for some dialogue. You can enter Grandmother's House for some dialogue.

Exit Bangville. Interact twice with the portal to the northwest to proceed.

Wilhelm's Tale
Exit south for a scene. The enemies here may look the same but they have received an upgrade. You can rest in Wilhelm's House as appropriate.

Head to the clearing where Wilhelm first took Ingrid to rest when she first came to Wilhelm's Tale for a fight. Exit southwest. Fight the wolf to the southwest. Exit north. Exit southeast. Fight the wolf near Wilhelm's House.

Travel to Hoodton through the Feral Cliffs to the northeast.

Loot:
 * 1x Killer Pelt - Feral Wastes - Defeat the Killer Wolf near the camping spot.
 * 1x Killer Pelt - Feral Forests - Defeat the Killer Wolf to the southwest.
 * 1x Killer Pelt - Abandoned Town - Defeat the Killer Wolf near Wilhelm's House.

Prepare for What's Next
Head to Brunhilde's House for a scene. Interact with Brunhilde. You can give Brunhilde a Heart Branch to give someone JP.

Head to the Wolf League. Interact with the black wolf to the south for some dialogue that gives Ulfina/Wilhelm.

Head to Hoodton for a scene. Enter the Hoodton Library and interact with the following bookshelves:
 * Middle row, middle
 * Top row, west

Interact with the woman in purple outside the Hoodton Library. Win all three dances.

Enter The Ignored Beggar. Interact twice with the hooded figure sitting at a table to the west to learn how to use the Locking Set. If you have not paid 5000 Golden Coins for the Intelligence potion, you can do so now if you would like. Interact with the man behind the table full of alcohol twice to start a quest. You can complete two parts of this quest now:
 * Hoodton > The Oldest Brother. Interact with the bartender. Bar Crawl
 * Bangville > Mister Wolf's house. Interact with the wine cabinet. Bar Crawl

Enter The Oldest Brother. Interact with the man behind the table to the northwest.

Enter the Hoodton Warehouse for a scene. Interact with the north door. Interact with all four chests.

Enter the Hoodton Magic Guild, which is the northwest building near the well. The hooded figure sells equipment. The purple fairy trades Cracked Spheres for consumables that permanently increase stats, but not until much later.

Loot:
 * 1x Maiden's Love - Hoodton - Win the Set Dance.
 * 1x Cracked Sphere - Hoodton - Win the Random Dance.
 * 1x Pure Water - Hoodton - Win the Marathon Waltz.
 * 1000 Golden Coins - Hoodton Warehouse
 * 1x Perfect Flower - Hoodton Warehouse
 * 1x Cracked Sphere - Hoodton Warehouse
 * 1x Granny's Lunch - Hoodton Warehouse

Intelligence:
 * - Hoodton Library - Top row, west bookshelf

Corruption:
 * - The Oldest Brother - Interact with the old perverted man.
 * - The Ignored Beggar - Interact with the hooded figure at the table.
 * - Mister Wolf's House - Interact with the alcohol after starting the Hoodton Drinking Challenge quest.

Skills:
 * +1 skill slot, 25 JP for Survivor and Woodsman, and +5 Defense and M.Defense for Wilhelm - Give Brunhilde 3x Killer Pelts.
 * +1 skill slot, 25 JP for Sorcerer and Grandmother, and +5 M.Attack for Hood - Read the middle row, middle bookshelf in the Hoodton Library.

Red Arena Endurance Gauntlet - Hood
Equip Hood with an accessory that blocks Poison. Enter the Red Arena and exit through the north door. Select Cup Selection. Interact with the Hood statue to clear the endurance cup with him.

Loot:
 * 250 Golden Coins
 * 1x Cracked Sphere
 * 1x Pure Water

Fights:
 * 1x Arena Snake
 * 3x Arena Hornet
 * 1x Arena Snake, 2x Arena Hornet
 * 1x Arena Snake, 1x Arena Imp, 1x Arena Spider
 * 1x Arena Merman, 1x Arena Hornet, 1x Arena Spider

Red Arena Solo Grandmother Cup
Enter the Red Arena. Select the Grandmother Cup to proceed.

Loot:
 * 1000 Golden Coins
 * 1x Grandmother's Pin
 * 1x Granny's Tea

Fights:
 * 1x Iron Woodsman
 * 1x Peaceful Warrior
 * 1x Soul Wolf
 * 1x Witch
 * 1x Heroic Girl

Get to the Tower of Order


Head to Frieda's Tale through the Overgrown Tale. Enter Frieda's Cottage for a scene. Return to Hoodton.

Head to the Frozen Tale. Exit north. Interact with the ice blocking the portal to the north. This is your last chance to purchase items, equipment, or archetypes for a while. Interact with the portal to proceed.

Head southeast for a scene with an Order soldier. Head northeast to proceed.

Loot:
 * 1x Order Key - Obtained automatically.

Tower of Order B1
After the fight, head west, then south, then east for a fight against an enemy guarding the entrance to a room. Interact with the chest.

Return to the prison cells for a scene. Head southwest and climb the stairs.

Loot:
 * 1x Order Prison Key - Tower of Order B1

Tower of Order 1F - 3F
Interact with the chest to the north. Climb the northwest stairs. Climb the stairs. Interact with the chest. Descend the stairs twice.

Climb the northeast stairs. Interact with the red orb. Descend the stairs.

Climb the southeast stairs. Interact with the chest to the south. Head west then north and fight the grey enemy. Interact with the chest to the north. Climb the northwest stairs.

Interact with the chest to the north. Enter the northeast room for a scene. Interact with the green orb. Interact with the small dresser next to the green orb. Descend the stairs.

Climb the southwest stairs. Interact with the chest to the east. Climb the northeast stairs. Interact with the chest. Descend the stairs. Climb the stairs to the southwest.

Loot:
 * 3x Bread - Tower of Order 1F
 * 3x Maiden's Tears - Tower of Order 3F, accessed through Tower of Order 1F
 * 455 Golden Coins - Tower of Order 2F
 * 1x Elite Insignia - Tower of Order 2F
 * 1x Water - Tower of Order 3F
 * 1x Water - Tower of Order 3F - Witch's bedroom
 * 1x Heavy Pauldrons - Tower of Order 3F
 * 1x Meat - Tower of Order 4F

Tower of Order 4F - 7F
Before exploring this floor, climb the stairs to the southwest. You can use this recovery bath to heal for free. Interact with the magic circle. Descend the stairs.

Fight the grey enemy to the east. Interact with the chest. Head west then north. Interact with the chest. Head southwest past the stairs. Interact with a chest. Interact with the blue orb. Climb the stairs to the northwest.

Interact with the red orb. Climb the stairs. Interact with the chest to the south. Descend the stairs to the east. Climb the adjacent stairs to the east. Interact with the chest to the north. Descend the stairs. Descend the stairs to the north.

Climb the center-west stairs. Interact with the chest to the south. Climb the center stairs. Fight the red enemy. Interact with the chest. Descend the stairs. Climb the northeast stairs. Climb the west stairs for a scene. Interact with the chest to the northwest. Climb the center stairs to proceed.

If Ingrid's Intelligence >= 150 and Corruption <= -50, then and gain the Bloody Cloth.

Loot:
 * 1x Pure Necklace - Tower of Order 4F
 * 560 Golden Coins - Tower of Order 4F
 * 3x Maiden's Kiss - Tower of Order 4F
 * 1x Basket Lunch - Tower of Order 6F
 * 1x Order Mail - Tower of Order 6F
 * 1x Shieldaxe - Tower of Order 5F
 * 1x Cracked Sphere - Tower of Order 6F - Defeat the Dragon.
 * 1x Axe of Order - Tower of Order 6F
 * 1x Granny's Lunch - Tower of Order 7F
 * 1x Bloody Cloth - Tower of Order Roof - Automatically, if Ingrid's Intelligence >= 150 and Corruption <= -50.

Corruption:
 * - Obtained automatically after reaching the Tower of Order Roof.

TO DO
[TO DO]


 * Visit Fenris?
 * Visit Frieda?
 * Red Arena?
 * The Wolf League
 * Killing Fields

ONGOING TO DO

 * Complete the Hoodton events:
 * Hoodton > Ignored Beggar
 * When you have 5000 Golden Coins to spend on Intelligence.
 * Hoodton > Hoodton Library
 * North books require the Grandmother archetype from Frieda. Ingrid and Hood gain +5 Magic and a skill slot.
 * In the Hoodton Library, there is a vendor to the northeast. They sell a Bell of Tasks accessory for 2500 Golden Coins which increases archetype points gained to 150% for the equipped character.
 * The Red Arena
 * Make progress on the Red Arena.
 * New Canisan
 * Purchase the Puzzle Box for 5000 Golden Coins to increase Intelligence.
 * Does anything actually deal Sexy damage?

Red Arena Group Path Cup
Enter the Red Arena. Select the Path Cup to proceed.

Fights:
 * 1x Earth, 1x Fire, 1x Water, 1x Wind

Post Game Beginning
Congratulations on getting an ending! Once you have completed the boss fight north of the Last Campfire and the ending events take place, Ingrid wakes up at the Last Campfire. Interact with the red portal to the northwest to leave this area. Interact with the blue portal to the southwest to see all of the game's sex scenes. You can replay ones you have obtained or gain hints for ones you have missed.

Hood prompts you to head back to Bangville which is ideal as there is more to the Cumgeon and completing it unlocks some useful post game content. However we have one quest to complete first.

Sphere of Hoodton
Head to the Bangville Woods > Deep, Deep Woods. Use the green portal in the southeast to enter the Cheerful tale. Head west and then north to the grandmother's house. Open the chest for the Cheerful Branch.

Take this to Brunhilde for a scene. Head to the Order tale. This is accessed through Hoodton > Frozen Clearing > Frozen Forest portal. Interact with the tiny portal for a scene and the Orderly Branch.

Return to Hoodton. Head to the Isolated tale. This is accessed through Hoodton > Overgrown Clearing > Labyrinth Forest > Isolated Clearing. Enter Hood's home and talk to Fenris for a scene and the Twin Branch.

Return to Brunhilde. Interact with the blue flame for the Sphere of Hoodton and a sex scene. This allows you to teleport to different tales. Access this through the menu under Items > Key Items.

Cumgeon Return
Enter Bangville > Cumgeon and descend down the rope. Once you complete this area you will no longer have access to it. Make sure you obtain everything you want before you leave.

You can find the following loot here:
 * 1x Bimbofication Portion in the northeast corner.
 * 69 Golden Coins in the southeast.
 * 3x Maiden's Tears in the northwest.

There is some interesting dialogue if you interact with some of Bangville's characters:
 * Mr. Hunter is to the north.
 * Mr. Wolf is in the southeast corner.
 * Big John is to the southwest.
 * The mayor is to the west.

Once you have everything you want, your main goal is in the northwest corner. Enter the new area for a scene, a sex scene, to lower Ingrid's Corruption, and to unlock some skills in Ingrid's Slut archetype.

Before continuing, sleep in Ingrid's bed to gain some Intelligence and Corruption.

Big John's Awareness
After completing the Cumgeon Return quest, enter Big John's House. Interact with Big John for a sex scene and to lower Ingrid's Corruption.

Big John relocates to Hoodton > The Oldest Brother. You can interact with him for some dialogue.

Bangville Crafting
After completing the Cumgeon Return quest, enter the Pounding Anvil for a scene and a Plaited Lock. There are a number of things that can be crafted here if you meet the criteria.

Ingrid can craft the following items at the anvil. Interact with the anvil repeatedly if you have the required materials for more than one item.

There are a few areas that will have a shiny spot if you meet the appropriate criteria:
 * 1) If you have the Innocent Flower, interact with the shiny spot at the north of the room for a White Corsage.
 * 2) If you have 7 Perfect Flowers, interact with the shiny spot on the table for a Necklace of Tales.
 * 3) If you have the Mangled Tunic, interact with the shiny spot at the southwest of the room for a Twisted Order.

Perfect Flower Locations
These are all available in the post game content section only.
 * 1) Hoodton Warehouse - Learn how to pick locks and then pick the lock. Open the purple chest.
 * 2) Dead Tale - Open the purple chest to the southeast.
 * 3) Bleak Tale - Complete the dungeon.
 * 4) Beneath Hoodton - Open the purple chest to the northwest.
 * 5) Red Arena Lobby - Enter the champion's room after completing the arena cups. Open the purple chest.
 * 6) New Canisan > Contraband House - Pay to open the purple chest.
 * 7) Ulfina's Tale - Open the purple chest to the northwest.

Bangville Sexy Outfits
Interact with the clothing stall to the north of Bangville. Ingrid can have interactions with various characters if she owns or has equipped specific items sold by this vendor before interacting with them.
 * 1) Bangville > House of Cumerce. Equip the Sexy Nurse Outfit and interact with the man for Corruption.
 * 2) New Canisan > Estra's House. Interact with the girl while you have a Sexy Cat Outfit for Corruption, a Cracked Sphere, and 1500 Golden Coins.

Bangville Woods Aware Orc
After completing the Cumgeon Return quest, head to Bangville > Bangville Woods and interact with the blue flame enemy near the crossroads sign for a scene. Interact with the orc to determine his fate. Help the orc for a sex scene and Corruption. If you helped the orc, he relocates to the Bleak tale. You can interact with him for some dialogue.

Ingrid's Drinking Quest
Ingrid can learn to get better at drinking by drinking in a few different places. This quest is started in Hoodton > The Ignored Beggar. Interact with the man to the west of the bar behind the table. Ingrid can improve herself by drinking at the following places:
 * Hoodton > The Oldest Brother. Interact with the bartender.
 * Bangville > Mister Wolf's house. Interact with the wine cabinet.
 * New Canisan > The Savage Claw. Interact with the bartender.
 * New Canisan > Shady Canisan Bar. Interact with the bartender.
 * Grimmton > Grimmton Bar. Interact with the blue flame.

Return to Hoodton > The Ignored Beggar and interact with the man to the west of the bar behind the table. The first time Ingrid tries she will make progress but not succeed. Interact with him again to successfully complete the drinking challenge and win a Badge of Booze.

Ulfina and Wilhelm Relationship
You can move Ulfina and Wilhelm's relationship along by completing specific tasks.
 * 1) Head to the Isolated tale and interact with the blue flame outside Hood's house. This unlocks a "sex" scene.
 * 2) Head to Wilhelm's tale and interact with the blue flame outside of Wilhelm's house. This unlocks a sex scene and the Wolf archetype for Wilhelm.
 * 3) (Optional) Head to New Canisan > Canisan Armor Shop. Interact with the Brotherhood member. This gives Wilhelm a skill slot and +5 Attack.
 * 4) Head to the Isolated tale and interact with Hood inside her house. This unlocks a sex scene and the Slayer archetype for Ulfina. Enter Hood's house and interact with the shiny spot on the bed for an Amalgam.
 * 5) Head to the Wolf League outside of Brunhilde's house. Interact with the black wolf to the south between two pillars.
 * 6) Head to the Last Campfire and interact with the shiny spot on a bedroll. This unlocks a sex scene.

Hoodton Dancing Mini Game
Head to Hoodton. Interact with the girl in purple outside the library to the southeast. Complete the mini game for a Greater Basket Potential.

Cheerful Return
Head to the Cheerful tale and enter Happyville to gain some Intelligence and Corruption. Attempt to re-enter Happyville for some dialogue.

Red Arena Grimmton Artifact
Head to Grimmton > Grimmton Weapon Shop. There is a vendor in the southeast. They sell a Bonesaw for 2500 Golden Coins accessory which increases experience points gained to 150% for the equipped character.

Purchase one more than you want to keep. Head to The Red Arena. Along the north there is a red building with a bald man. Interact with him and hand over the Bonesaw for a skill slot and +5 Defense for everyone.

Grimmton Aware Little Girl
Head to Grimmton.
 * 1) Interact with the little girl in the southwest.
 * 2) Head north of Grimmton to Grim Wasteland. The little girl is outside a portal to the northeast.
 * 3) Head south of Grimmton to the portal to the Last Campfire in the southeast of the Grim Wasteland. Interact with the little girl.
 * 4) Head to Hooton > Hoodton Cave. Interact with the shiny spot in the northeast for some Fairy Dust.
 * 5) Head back to the little girl and give her the Fairy Dust. This gives everyone the Grimmton archetype.

You can find her in the Killing Fields. You can interact with him for some dialogue.

Before Dungeon Diving
There are many free or easy ways to gain a bunch of useful things if you know where to look / meet the appropriate criteria.
 * Head to the Last Campfire. There is a new blue portal to the northeast. Enter the portal for a scene and to gain new skills for Ulfina, Wilhelm, and Hood. Interact with the bed for a sex scene. Leave the Crucible of the Absract. You will see a scene where a boss spawns in Grimmton. This should be left for later.
 * Head to Hood's house. Interact with the blue flame for a sex scene and Corruption.
 * Head to New Canisan > Estra's House. If you haven't purchased the Canisan archetype, you can do so for 1000 Golden Coins. Talk to Estra and then interact with the blue flame to the west for a sex scene.
 * Head to New Canisan > Canisan Plain > Grandmother's Bathhouse and enter the building. Interact with the hooded vendor and buy a Puzzle Box for 5000 Golden Coins. Interact with it through the menu to gain Intelligence.
 * Learn how to pick locks.
 * 1) Head to New Canisan > New Canisan Slums > Contraband House. Purchase the lockpicks for 750 Golden Coins.
 * 2) Head to Hoodton > The Ignored Beggar and interact with the vendor in a purple outfit at a table to the west. This teaches Ingrid how to pick locks and gives Corruption.
 * 3) Head to Hoodton > Hoodton Warehouse and interact with the metal door. Loot the chests for 1000 Golden Coins, a Perfect Flower, a Cracked Sphere, and a Granny's Lunch.
 * Head to Hoodton > Hoodton Library. Pay the library fee of 100 Golden Coins if you have not. Read all of the books.
 * Southwest and west books require 120 Intelligence.
 * Middle books require Hood.
 * East books require Corruption to be -25 or lower or Intellgence >= 150.
 * Northwest books require 150 Intelligence.
 * North books require the Grandmother archetype from Frieda. Ingrid and Hood gain +5 Magic and a skill slot.
 * In the Hoodton Library, there is a vendor to the northeast. They sell a Bell of Tasks accessory for 2500 Golden Coins which increases archetype points gained to 150% for the equipped character.
 * Head to the Wolf League.
 * Interact with the black wolf to the northwest. Select "Yes" when prompted for a sex scene, Corruption, the Wolf archetype for Ingrid, and 500 Golden Coins.
 * Interact with the black wolf between the pillars. Pay him 2500 Golden Coins for a skill slot, +5 Attack, and an improved Wolfbite skill.
 * Head to Bangville > Bangville Woods > Bangville Glade. Interact with the blue flame to the southeast for a sex scene.
 * Head to Mr. Wolf's house. Interact with Mr. Wolf for a sex scene and Corruption.
 * If you have not already done so, have Hood drink a Bimbofication Potion for Corruption. If you do not have any, they can be purchased for 50 Golden Coins in Bangville > House of Cumerce.
 * Head to Bangville > Bangville Woods > Grandmother's Clearing.
 * Interact with the sign to the east twice for a heart branch.
 * Enter the house for a scene.
 * Head to Frieda's tale and enter her house.
 * Interact with the bookshelf to gain Grandmother archetype points for Hood.
 * Interact with the bookshelf again to gain Intelligence.
 * Interact with the shiny spot outside her house for a heart branch.
 * Teleport to the Bleak tale. Interact with the shiny spot to the south for a heart branch.
 * In the Grim Wasteland, Ingrid can interact with the magic circle to summon wolves to fight.
 * When you have -100 or lower Corruption, head back to the Crucible of the Abstract and interact with the bed for a new sex scene and the True Slut archetype.
 * Interact with Brunhilde and use up any Heart Branches before you start grinding any archetype skills as appropriate.
 * Cracked Spheres can be handed in for permanent stat increasing items in Hoodton > Hoodton Magic Guild.

Magic Lamp Decision
Head to New Canisan > New Canisan Slums > Contraband House. All of the items here are useful, however the magic lamp is an item you can buy and choose what benefit you want:
 * Health
 * Individual: 1000 Max HP
 * Everyone: 200 Max HP to everyone
 * Magic
 * Individual: 250 Max MP
 * Everyone: 50 Max MP to everyone
 * Wealth: 9999 Golden Coins
 * Artifact: Djinn's Ring (Accessory)
 * Skill
 * Individual: +3 skill slots
 * Everyone: +1 skill slot for everyone
 * Intelligence: Intelligence

Grim8P Notes:
 * The Health and Magic options are probably not the best choice. You can use Cracked Spheres for these instead.
 * The Wealth option is absolutely not worth it. You can grind for money whenever you want.
 * The Intelligence option is potentially only worth it if it is the only way for you to hit 175 or 200 Intelligence.
 * If you're tempted by the skill slots, I would recommend waiting until you've completed more content. Everyone can gain a fair number of skill slots as rewards for completing content. You may find you do not need more.

New Canisan Mine Return
Head to New Canisan Mine: Exterior. Interact with the man to the northeast. Enter the mine. Take the ladder to the southeast. Fight the monster. Return to the man to hand in the quest for 1000 Golden Coins. He now sells Alchemical Pestle for 1000 Golden Coins which increases the strength of consumables to 150%.

New Canisan Forest Return
Head to New Canisan: Forest and interact with the person near the entrance. Once you complete this area you will no longer have access to it. Make sure you obtain everything you want before you leave.

The following loot is available:
 * 500 Golden Coins
 * Maiden's Tears x2
 * Maiden's Kiss x2

The boss is in the southeast corner. Take the northeast path near the entrance to find your way there. After the fight you can choose to burn the trees or replant the trees.

If you returned the Heart Branch earlier:
 * Replanting trees gives you a Whole Leaf (+10 to all stats except Max HP and MP, 15% damage reduction from Meta elemental attacks) and 5x Mystical Fruit (Permanent stat increasing fruit).
 * Burning the trees gives you the Singed Leaf (+5 to all stats except Max HP and MP, 5% damage reduction from Meta elemental attacks).

If you did not return the Heart Branch earlier:
 * Replanting trees gives you a Whole Leaf (+10 to all stats except Max HP and MP, 15% damage reduction from Meta elemental attacks).
 * Burning the trees gives you the Burned Leaf (+15 to all stats except Max HP and MP, 25% damage reduction from Meta elemental attacks).

If you returned the Heart Branch earlier, replant the trees. If you did not, burn the trees.

New Canisan: Three Brothers
Head to New Canisan > New Canisan Slums > Discreet House. Interact with the hooded figure. To complete this quest, you need to kill three brothers and return to the hooded figure.
 * The Youngest Brother is outside New Canisan at Grandmother's Bathhouse to the southwest.
 * The Middle Brother is in the Shady Canisan Bar.
 * The Eldest Brother is in The Brotherhood's Rest.

Return to the hooded figure in the Discreet House. Choose someone to learn the Stomachcutter skill.

Bleak Return
Teleport to the Bleak tale. Head south and enter the cavern. You can find the following loot here:
 * 120 Golden Coins
 * 1x Bread
 * 469 Golden Coins

Your goal is to the northwest. Once you enter the next map you will be blocked by red swirls. You will need to defeat a specific enemy to move forward. This map wraps horizontally. You can find the following loot here:
 * 1x Bimbofication Potion
 * 1x Maiden's Tears

Follow the path forward. Your goal is straight north. Once you reach your destination, enjoy a cameo scene. You also get a Perfect Flower, Qum's Ring, Intelligence and Corruption.

Beneath Hoodton
Head to Brunhilde's house. Interact with her and select "Check assignments". Head to the Killing Fields. Enter the northeast cave and head north. You can find the following loot here:
 * 1x Perfect Flower
 * 525 Golden Coins
 * 1x Meat
 * 300 Golden Coins
 * 1x Maiden's Love

Your goal is to the northeast. The boss can cause a significant number of status effects so come equipped. Return to Brunhilde for a sex scene. Ingrid will gain +5 Agility, +5 Luck, and a skill slot.

Grim: Blighted Tale
Head to Grimmton. Head north to the Grim Wasteland. Head west then north to a portal. Interact with the portal and enter it. You can find the following loot here:
 * 250 Golden Coins
 * 3x Dark Loaf
 * 1x Perfect Flower
 * 450 Golden Coins

Head to the east and fight the boss. Head south for a chest containing a Grimmfang. Head east to exit through the portal.

Wilhelm: Abandoned Town
Head to Wilhelm's house. After the scene head south of Wilhelm's house. You can find the following loot here:
 * 3x Bread
 * 1x Basket Lunch

Your goal is the white wolf in the northeast. After defeating it, head north for a chest with 350 Golden Coins. Start the Blight Wolf quest below.

Blight Wolf
After completing the Wilhelm: Abandoned Town quest, head to New Canisan > The Savage Claw. After the scene, head to Feral Clearing. Fight the boss.

New Canisan: Order Boss
Head to New Canisan > New Canisan Slums > Canisan Party Hideout and head down the stairs for a boss fight. You get the Mangled Tunic.

Ulfina Return
Teleport to Ulfina's Portal. You cannot leave or save until you complete this next section so be prepared. Interact with the portal for a scene. You can find the following loot in this section:
 * 550 Golden Coins
 * 1x Granny's Tea
 * 1x Perfect Flower
 * 1x Maiden's Love

Your goal is at the south edge of the spiral. Interact with the fire for a boss fight. You get an Innocent Flower and some Corruption.

Frozen Return
Head to Frozen Tale and attempt to head north into the open area. Head north again.

You end up in a large open area that loops vertically and horizontally. You can find the following loot:
 * 750 Golden Coins
 * 1x Pure Water
 * 1x Cracked Sphere
 * 250 Golden Coins

When you have fought and looted everything you want to, your end goal is between two trees.

After the scene, head to the northeast. Head north for a fight and then continue north. Interact with the door to have Hood unlock it. Enter the fortress.

Inside you can find 750 Golden Coins in the basement to the west. Otherwise head northwest and go up the stairs. Before you fight the Snow Queen, equip Wilhelm with the Iceguard skill or equipment that resists or prevents freezing. You get the Snow Queen's Crown.

Before you leave the area entirely, head back to the Frozen Outskirts and head northwest. Enter the cabin. Interact with the shiny spot to obtain the Frozen Wand.

Finish Red Arena
If you have not yet completed the red arena, do so now. After completing both the solo and group cups, head to the Red Arena Lobby. Enter the champion's room and interact with the chest for a Perfect Flower. Interact with the champion to challenge him to a one on one fight.

After you win the solo fight, interact with him again to challenge him to a group fight. After you win the group fight you get a sex scene. Most NPCs in this area have new dialogue.

Hand of Violence
The Hand of Violence spawns after you enter the Crucible of the Abstract and leave. Head to Grimmton and interact with the boss for a fight. You get a Violet Blood.

Crucible of the Abstract
Head to the Last Campfire. Enter the northeast portal to enter the Crucible of the Abstract. If you have not done so already, interact with the bed twice for two sex scenes. The bed can then be used to rest.

There is no loot here. Each random encounter can only be fought once. Your goal is to the north. Once you get close enough to the north exit you will fight a boss. After the boss, you can continue north for the final boss fight and the true ending.

List of Corruption Events
To do.

List of Intelligence Events
To do.

List of Sex Scenes
In order of the Gallery.