Incubus War aftermath

This page is very much under construction at this time. Tables have names to match where the data came from in Fulminato's link below and will only stick around if applicable. Formatting and such is very likely to change and likely even needs to be fixed. The initial goal is just to get all of the information in here. Further passes will be made to flesh out everything.

This page is a guide to the Incubus War Aftermath following the Incubus War and the Incubus Prison. Expect SPOILERS.

Information currently based datamine analysis efforts completed by multiple people. Information listed here.

Specific to check list
Please check the following things
 * Sabitha checks throughout this section.
 * Last Sabitha check should mention that.
 * Incubus War decision to send troops.
 * Various Ivala Church results from Gawnfall.
 * Monster tables.
 * Decisions on tables vs. lists.
 * Link to characters / events as appropriate.
 * Check for and replace all TO DOs
 * ALL FORMULAS, SWITCHES, AND VARIABLES after the public release goes live.
 * Update other pages based on the final values for this page.
 * Example, update Gawnfall and Succession Crisis with notes on affecting this event.

Variables
Many of your past decisions and investments will come into play:

Research projects:
 * Demonic Research complete
 * Divine Research started
 * Incubus Research started
 * TO DO

Investments
 * New Givini Mage Guild
 * TO DO

Harem members affection:
 * Nalili RP locked
 * Esthera 100 RP
 * Elleani joined the harem
 * Fheliel joined the harem

Past decisions:
 * Whoring Qum during your first visit to Stineford in chapter 1.
 * TO DO

General information:
 * The first five sections are happening simultaneously. Each of them have the option to call in Sabitha, but she can only be in one place at once. Use her appropriately.

Agnostic
Esthera starts with an energy calculation. She starts at 100 energy.

If Esthera ends up with more than 100 energy it is reduced to 100 energy.

Note: There is a benefit to keeping either 25 or 50 energy by the end of this section. Plan accordingly.

Esthera needs to make a decision on whether or not to attack some ships. Your choices are:
 * Attack Ship: -20 energy,
 * Conserve Energy: No energy changes.

Esthera needs to make a decision on the Lord of Blood's island. Your choices are:
 * Assist Fleet: -15 energy,
 * Loot Island: -25 energy,, gain 1x Liquid Sex, 1x Shining Sword
 * Conserve Energy: No energy changes

If you choose Loot Island, Esthera gains some energy back:

Fheliel's Flagship
Esthera needs to make a decision on whether or not to assist Tak'Kan, Zirantia, or New Givini. New Givini is only an option if they are threatened:

If the above table adds up to 6+ then New Givini is fine. If it is 5- then and they are an option below.

Your choices are:
 * Assist Tak'Kan: -40 energy,
 * Assist Zirantia: -40 energy,
 * Assist New Givini: -40 energy,
 * Conserve energy: No energy changes

If you did not conserve energy and, Esthera gains 10 energy.

There is an airship battle calculation:

Esthera needs to make a decision on how to go about saving the Agnostic crew / ship. Your choices are:
 * Assist Agnostic: -25 energy,
 * Send Sabitha: No energy changes,
 * Go along with Sabitha: -25 energy, ,
 * Go all out to help: -50 energy,

The fate of the Agnostic is determined by these calculations:

The final results:

Amethyst Vineyard Region
Aka and team have arrived in Aram. There is a riot going on that they need to work towards stopping to save the vineyard.

There are three roaming enemies. Defeating them gives some benefits:

TO DO - INSERT TABLE - Activity (Monsters)

Interacting with specific people is also beneficial:

TO DO - INSERT TABLE - Activity (Dream Soldier, Priestess, Rapey Soldiers)

To proceed, interact with a series of shiny spots. They are:
 * 1) To the north, near the vineyard's entrance.
 * 2) To the southeast.
 * 3) To the northeast, near the tombstones.
 * 4) To the southwest, in a tent.
 * 5) To the north, near the vineyard's entrance.

Western Aram Desert
You have the opportunity to call in Sabitha:

TO DO - INSERT TABLE - Activity (Sabitha)

The riot's resolution is calculated:

TO DO - INSERT TABLE - Riot Resolution.

TO DO
Uyae and team have arrived in Zirantia. There is some chaos to work on before the team moves to a battle front. Before you can make progress on resolving the chaos, you need to understand what is going on. You need at least 1 Zirantian Inquiry:

TO DO - INSERT TABLE - Activity (Avian Soldier, Wynn, Ivalan Nun, Orc Troops).

After interacting with Wynn once, you can do so again to make a decision:

TO DO - INSERT TABLE - Activity (Wynn)

You can interact with the shiny spot in the southwest corner to call for Sabitha:

TO DO - INSERT TABLE - Activity (Sabitha)

To proceed, interact with Biyue or Uolian. The chaos is resolved like this:

TO DO - INSERT TABLE - Resolution

Western Palace and Sylvan region
Riala and team have arrived in the Elven Forest area. The two factions need to work together to push back the threat. To navigate this issue, both factions need to have equal positions. To accomplish this, your actions will increase standing for one faction, both factions, or neither. Interact with Orilise and Lynine in the southwest corner to gain access to the room. You can then interact with Lynine for information on Darghelon's position and Orilise for information on Gheldaron's position.

Before you do anything, Grynyth, the Mother of Elves gains RP:
 * Base
 * TO DO

Interact with the mother's guard in the northeast room :

TO DO - INSERT TABLE - Palace Activity (Mother's Guard)

Leave the palace to complete some actions around the map.

Enter Denmiel:

TO DO - INSERT TABLE - Map Activity (Denmiel)

Enter the Ivala Glade: TO DO - INSERT TABLE - Map Activity (Ivala Glade)

Enter Theltiar:

TO DO - INSERT TABLE - Map Activity (Theltiar)

Enter the ruins:

TO DO - INSERT TABLE - Map Activity (Ruins)

After four map events, an airship will appear. Your choices are:
 * Let hit bridge: [#4464|Airship Bridge] On, Grynyth -5, Darghelon [16] -3, Gheldaron [16] -3, Darghelon Stand +1, Gheldaron Stand +1
 * Push into Darghelon: [#4465|Airship Darghelon] On, Darghelon Stand -1
 * Push into Gheldaron: [#4466|Airship Gheldaron] On, Gheldaron Stand -1

Enter the Potion Hermit's house to make a decision. Your choices are:
 * Darghelon: Darghelon Stand +1
 * Gheldaron: Gheldaron Stand +1

Enter the Twisted Glen:

TO DO - INSERT TABLE - Twisted Glen

Enter the Forest of the First Root for a fight. Completing the fight gives Darghelon Stand +2 and Gheldaron Stand +2.

Reenter the palace to complete the remaining tasks.

Interact with Eytria to the northwest:

TO DO - INSERT TABLE - Palace Activity (Eytria)

Interact with Dheria to the south:

TO DO - INSERT TABLE - Palace Activity (Dheria)

Interact with the elven politician to the southeast:

TO DO - INSERT TABLE - Palace Activity (Elven Politician)

Inside your room to the southwest, you have a number of decisions to make.

Interact with Megail to decide on decide on economic support. Your choices are:
 * Equal support: Darghelon Stand +1, Gheldaron Stand +1
 * Favor Darghelon: Darghelon Stand +2, Gheldaron Stand +1
 * Favor Gheldaron: Darghelon Stand +1, Gheldaron Stand +2
 * Favor Tak'Kan:, Darghelon Stand +1, Gheldaron Stand +1

If you have invested in Min's trade route, interact with the blue sphere:

TO DO - INSERT TABLE - Palace Activity (Blue Sphere)

Interact with Janine to decide how negotiations with the queens should go. If, Darghelon Stand +1 and Gheldaron Stand +1. Then your choices are:
 * Focus on Darghelon: Darghelon Stand +1
 * Focus on Gheldaron: Gheldaron Stand +1
 * Focus on Ardoheim:

Interact with the purple orb to proceed. The results of your work are calculated:

TO DO - INSERT TABLE - Resolution

Tak'Kan Hall of Order
Your goal here is to reduce chaos in the region.

If you sent troops to Tak'Kan in the Incubus War, interact with the orc soldier.

Interact with the Succubus to the east:

TO DO - INSERT TABLE - Activity (Succubus)

If a new religion was created during Gawnfall, interact with the priestess.

If the unique orcs were recruited and are still alive, you can interact with them:

TO DO - INSERT TABLE - Ralke, Implevon, Ghenalese Orc Mage, Impaler

If you have not yet used Sabitha, you can do so by interacting with the shiny spot in the northwest room

Interact with Qum to make a decision on what type of orcs to prioritize. Your choices are:
 * Shouty orcs: Tak'Kan Support +1
 * Thinky orcs: Orc Sapience +2
 * Sparkly orcs: Orc Magic +2

Interact with Balia to make a decision on revealing the Kanese orc weaknesses. Your choices are:
 * Inform:
 * Never inform: No changes

Interact with Iris to make some strategic decisions.

TO DO - INSERT TABLE - Activity (Iris)

Interact with Grubback to use large scale magic. How effective the magic is depends:

TO DO - INSERT TABLE - Activity (Grubbak)

Interact with Grubbak again to proceed. Qum will need to counter a spell.

TO DO - INSERT TABLE - Qum Counterspell

Then the results are calculated:

TO DO - INSERT TABLE - End Section

Royal Retreat
Carina and team arrive in Ardford and move to the Royal Retreat with Tyna. Some checks are made right away:

TO DO - INSERT TABLE - Royal Retreat (Starting)

You can then check in with Tyna on the probability of a peaceful resolution

Interact with Dari for Adran Influence +1, Probability +3. If she has joined the harem, Ivala Rush +1.

Interact with Vhala for Adran Influence +1, Probability +3 if she has + RP.

Interact with Robin:

TO DO - INSERT TABLE - Royal Retreat (Robin)

Interact with Sarai for Probability +3. You can then make a decision to use some Ivalan Acceptance:

TO DO - INSERT TABLE - Royal Retreat (Sarai)

Interact with the Yhilin ambassador outside the main room for Adran Influence +1 and to collect any benefits from your other decisions:

TO DO - INSERT TABLE - Royal Retreat (Yhilin Ambassador)

If Trin is alive and you copied the priestess during the Succession Crisis, interact with the priestess to the southwest for Adran Influence +3, Probability +5.

If you sent soldiers to Ardan during the Incubus War, interact with the soldier to decide on how the soldiers should behave. Your choices are:
 * Back off: Adran Influence +1, Probability +2
 * Press in:, Adran Influence +3, Probability +5

Interact with Tyna to proceed. You then need to decide if Tyna should help. Your choices are:
 * Keep Tyna out of it: No changes.
 * Accept Tyna's help :, Adran Influence +5

Your efforts culminate in some bonuses:

TO DO - INSERT TABLE - Royal Retreat (Tyna > Adran Influence)

Ivala Crystal run
After Antarion does his thing, you have a fight to win.

After the battle, the rush towards the crystal begins. Your performance depends on the following factors:

TO DO - INSERT TABLE - Crystal Run

Hester's RP is calculated at the end of the crystal run:

TO DO - INSERT LIST - Hester RP Calculation

Simon Gate
The harem comes together to prepare for their attempt to save Simon. There are some checks made right away:

TO DO - INSERT TABLE - Simon Gate

There is a possibility of four chests to the southwest based on your performance throughout the Incubus War Aftermath:
 * Zirantia: 1x Liquid Sex
 * Sylvan: 1x Crystalized Divinity
 * Tak'Kan: 1x Arcane Formation
 * Ardan: 1x Crystalized Divinity

Interact with everyone as you please. Interact with Xestris to proceed. Some checks are made:

TO DO - INSERT TABLE - Xestris Talk