Skullcrusher

Story
The being known as the Skullcrusher is your typical stupid Evil Lord, without any redeeming qualities to show in his brief period in the Gathering.

Rant incoming!

If you can't break a prisoner, after giving her your best shot for three days in a row, maybe you shouldn't bring her along, you moron! Because, it's entirely possible not only that you had failed absolutely to break her, but maybe she is using you to gain access to that Important MeetingTM.

Also, it's not good if she can embarrass you in front of your betters and the the dean of your order calls you a DISGRACE. Maybe you should consider to send her back home or at least to keep her as much far from you as you can, before she finish you.

End of rant.

Aftermath
Nothing overtly dramatic happens, at least nothing visible (with the little exception of an Orc with a Imp's sprite moaning about the uncertainty of his destiny, and other minor things like the repaired wall or the changed line of the guards) but the atmosphere of the Gathering turns more somber and serious. Although you don't have access to the reactions of most of the others, it's foreseeable that they feel a faint sense of doom. From the perspective of Yarra's group it is another step that helps them to keep their presence under the radar.

One question is where the Skullcrusher's army will go after his death.

His shard of power was taken by Ginasta, presumably just for safekeeping since she claims it cannot be safely used.