Army

Managing Simon's armed forces is another aspect of the game mechanics that adds complexity. The composition of your army is represented by 2 stats: These stats determine which rewards you receive after the battle with the horde in Chapter 2 as well as playing a large role in determining the outcome of the various military conflicts that happens during the game.
 * Size: A representation of how many people are in it.
 * Quality: How disciplined, well equipped and well trained they are.

Possible Recruits Pre-Horde
So far, it's possible to avoid getting any army but Orcent's band, and although the losses against the Orcs are heavy, that doesn't mean a Game Over but the reward list from the Horde Battle is minimal, and Carina's soldiers die. It also results in suboptimal outcomes and negative consequences in Battle of Yhilin, in the Third Arclent War, and in the Erosian War.

When you recruit Orcent:
 * You start with an army of Size 3 and Quality 1.
 * When you return to the farm during Chapter 1, Simon can talk to a recalcitrant orc in the storehouse. If Simon attempts to dominate the orc and his level is 12 or higher, you get Quality. If Simon's level is below 12 or he chooses to fight the orc, you get  Size and  Quality.
 * When you return to the farm during Chapter 1, Simon can talk to another recalcitrant orc in the farmhouse. If Simon attempts to dominate the orc and his level is 14 or higher, he can cow the orc for no change in army stats. If Simon's level is below 14 or he chooses to fight the orc, you get Size.

When you hire mercenaries in the Outskirts of Ari-Yhilina:
 * Hiring the Iron Cudgel: Size,  Quality.
 * Hiring the Dusty Horde: Size.
 * Hiring AriGarda: Size,  Quality.

If you recruit the Succubi near Stineford:
 * Size, Quality if you talked to their leader during Chapter 1.
 * Size, Quality if you did not talk to their leader during Chapter 1.

If you recruit the group at Withered Mountain:
 * Size, Quality if you convince 29 or more to join you.
 * Size if you convince 15-28 to join you.

Maximum values for Horde Battle:
 * Size = 17
 * Quality = 8

After the Reunion
If you've already invested in mercenaries in Chapter 1:
 * You have to pay some upkeep to keep them on when you talk to Megail, but their bonuses are unchanged.

If you invest in mercenaries here, there are a few changes:
 * AriGarda is no longer available for your army, but you can pay them 10,000 ProN to align with House Rose, otherwise they end up signing with House Adamant.
 * Iron Cudgel has declined in numbers and is more desperate: Size,  Quality for only 5,000 ProN.
 * Dusty Horde is unchanged, but cheaper: Size for 10,000 ProN..

Battle of Yhilin
See The Battle of Yhilin guide for the exhaustive list of all changes automatically applied to your Army Size and Quality at the start of Chapter 3.

Maximum values for Battle of Yhilin:
 * Size = 30
 * Quality = 14

Many modifications happen to your army's scores during this battle. There is no simple way to reflect those changes here. The changes to Size range from to, the changes to Quality from 0 to , depending on your choices throughout the game and the battle itself. If you don't mind spoilers and looking under the hood of the game, visit the Battle of Yhilin to track the attrition suffered by your army during the battle.

Governing Yhilin
You are working with Balia to improve the quality of your orcs through breeding. To track your efforts, go to the Orc Breeding page.

If you fund Cities Mercenary regulations:
 * Size

If you fund Countryside Mercenary regulations:
 * Size

When you transfer Orcent's consciousness into a new body:
 * If you cross 2-3 thresholds, Quality.
 * If you cross 4 or more thresholds, Quality.

After Eustrin (Third Arclent War)
Orcent tells you the Size and Quality of your army. After that, he gives you his evaluation regarding orc forces, succubi forces, Yhilin regular army and mercenaries.

Before adding variables:
 * Army Size
 * Army Quality

Orc Forces
Various variables influence the orc forces but Orcent only comments the orc strength.

If Orc Evolution is activated:
 * Size, Quality

Succubus Forces
Five flags (4 discretionary fundings and 1 quest) influence your Succubus forces:
 * 1) Succubus Brothel funding
 * 2) Local Succubus Trade funding
 * 3) National Succubus Trade funding
 * 4) Succubus Immigration funding
 * 5) Yarra's quest candidates = 10

Yhilin Army
Yhilin forces are also influenced by a long series of conditions; a hidden variable n is created to quantify the strength of your Yhilin forces. Initially, n is set to 0.

Mercenaries
If you hire Iron Cudgel:
 * Size

If you fund Cities Mercenary regulations:
 * Size ("Finally, the Crown has been able to recruit a small number of mercenaries we can trust.")

If you fund Countryside Mercenary regulations:
 * Size ("Finally, the Crown has been able to recruit a number of mercenaries we can trust.")

If you fund both Cities and Countryside Mercenary regulations:
 * Size ("Finally, the Crown has been able to recruit a reasonable number of mercenaries we can trust.")

The Erosian War
At the start of the Erosian War, army size and quality is recalculated from zero.

The status of the Army depends of a huge number of variables, described above: