User:Okra-caprese/sandbocks2

Second Playthrough Story Mode Mod
This mod is intended for use in a second or later playthrough where the user does not wish to dedicate the same amount of time to combat as they did in their first. It will essentially allow the player to instantly win any battles they choose to. The mod is made as followed: Warnings: Current version of this mod is equivalent to release 0.34.3 of TLS and can be grabbed here.
 * 1) All basic/small Health Potions will be replaced by Revelations . The first opportunity to get these is in the chest during the Prologue, and they can be bought at shops that would otherwise be selling the unmodded item.
 * 2) A Revelation can be used in battle by anyone to kill all enemies before they act, and is not consumed on use. You can also fight the battles normally if you choose, aside from the fact that the single item has been changed.
 * 3) The value of a single Revelation hasn't been changed from 100 Sx, so you can buy/sell them like normal hp pots with fairly minimal impact on the economic balance.
 * 4) This mod only edits the data for the Health Potion, which means that transferring your save to an official release at any time will change your whole stack of Revelations into normal health potions, and vice versa. In other words, it's fairly safe. Read the warnings.
 * 1) Try not to use this to win battles you shouldn't be winning: Riala (start), Empress (battle where she crushes you), Rodak Elite (versus Orcent), Elite Succubus (before learning Domination) etc. You won't always, but you will, suffer weird things happening to your variables and outcomes.
 * 2) If you choose to use this mod at all, you're missing out on logical, balanced content in the form of the battles with enemies Sierra Lee has created. Loading your save into this mod will get you past any battles that you're having trouble with, but it might be more satisfying (!) to analyze the battle and the enemies so that you can come out on top in a legitimate way, because the turn-based combat RPG side of things is that coherent in this game.
 * 3) This is intended for people who want to skip battles to relive/change the story they've seen. Everything that should be winnable is winnable in the base game and not in a luck-dependent way. The mooks in an area will teach you the patterns, tactics, and compositions that you'll need to take on the area boss, who in turn often summons the same minions you can easily learn the weaknesses of before taking on said boss. It's a lot of fun. This is an opinion and not a fact, as Lostone would point out, but it's a pretty common opinion, in my opinion.

This mod does nothing for your ProN, Sx, and Exp gain, which are balanced as they normally are, nor does it allow you to edit variables. The other tools provided on the Cheating page should more than suffice if you choose to go that route.