Investments/Round 4: Discretionary funding

After conquering Yhilin, you have to actually run the country. Thankfully, you've been spared from dealing with the details of the budget, but you have some amount of money that you can spend on projects of your choice. Unlike your usual investments, the costs are not denominated in ProN: instead, you allocate the necessary percentage of the available money to a task. Information about your remaining funds and general advice is provided by the helpful maid right inside the door of the House of Petitions.

Funding cycles and budget
Funding is a multi-stage process - you are able to assign funds while you are in Yhilin and then see the results when you return from missions outside. You get 100% funds at the start of each cycle in addition to the funds left over from the previous cycle. For example, if you have 20% remaining at the end of a cycle, you'll start the next one with 120%. As you progress in the development of Yhilin during chapter 3, you get a total of 450% to spend.

Prior to the Third Arclent War, there are five cycles of funding:
 * 1) After the invasion of Yhilin (while the Govern Yhilin quest is active).
 * 2) After you return from the Elven kingdoms (Govern Yhilin II).
 * 3) After you return from Zirantia (Govern Yhilin III, this and the next one).
 * 4) After you are done with the previous cycle (you only get 50% funds at the start).
 * 5) After you return from Eustrin (you can only do this cycle at the start of the section, and effects are immediate upon leaving the house of petitions even if they normally wouldn't be).

Point improvement and War cleanup investments
These investments are available from the start and are focused on improving (whether by decreasing or increasing) the chaos, collateral damage, and victory point scores that were earned during the invasion of Yhilin. In addition to repairing areas that were badly damaged during the fighting, and therefore restoring access to them.

Note flags are set before  flags (and ) are turned off, meaning an additional round is needed before they can be set. For example: if Repair Merchant Quarter (sets is done during, then  will be set to on during

Non-profitable investments
Upon first entering the Second House of Petitions, Megail for socio-politics decides it is for the best to use your own money to fund the Slum petitions. After which a calculation, to determine how much Discretionary funds you have available occurs.

Available ProN, calculates the amount of ProN available depending on which investments you bought:

With the following 2 Mercenary investments giving a penalty
 * Yhilin Bank:
 * Premium Steel:
 * Yhilin Mine Processing:
 * Special Suplier:
 * Stineford Magic Shop: or
 * Ardoheim Magic Trade: or
 * Yhilini Supplier:
 * Aramite Supplier:
 * Desert Bounty Office:
 * Eustrin Manufacturer:
 * Eustrin Supplier:
 * Eustrin Processor:
 * Iron Cudgel : -
 * AriGarda : -

The lowest possible value is ProN

After having calculated your ProN Megail turns it into an approximate amount for the Discretionary Funds based on the total Pron available


 * if Available Pron ≥
 * if > Available Pron ≥
 * if > Available Pron ≥
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 * if > Available Pron ≥
 * if > Available Pron ≥
 * if > Available Pron ≥
 * if > Available Pron ≥
 * if > Available Pron