Army

Introduction
Another of the mechanisms of the game that adds a certain degree of complexity. A stronger army will probably change some minor aspect of the end of the game and it already has shown some minor effects in the battle against the Horde. Two figures represent your Army:
 * Size: A representation of how many people are in it.
 * Quality: How disciplined and well trained they are.

Possible recruits
So far, it's possible to avoid getting any army and although the losses against the Orcs are heavy, that doesn't mean a Game Over but the reward list is minimal. TOTAL SO FAR:
 * When you recruit Orcent, you start with an army of Size 3 and Quality 1.
 * When you return to the farm (during Chapter 1) and dominate the two recalcitrant orcs you get +1 Quality.
 * When you recruit the Succubi in the tower near Stineford: +2 Size +1 Quality.
 * Hiring the Iron Cugel: +2 Size +1 Quality. If you recruit only this company, you're unable to recruit AriGarda later, but you can influence their next assignment. Yo can recruit the Dusty Horde (pending of confirmation!).
 * Hiring the Dusty Horde: +5 Size.
 * Hiring AriGarda: +2 Size +3 Quality.
 * Sparing The Impaler: No Effect on Army rating.
 * Convince the majority of the succubi and orcs in the Whitered Montains castle: +3 Size +1 Quality.
 * Stark Head: No Effect on Army Rating.
 * Size = 17
 * Quality = 8

Impending Horde Battle
The amount of Sx is determined by army size, the quality of the items is determined by army quality.

The results vary with your army strength.
 * Orcent will give you a variable amount of money in function of the size + hidden variable (see below) of your army, expressed as a number n:
 * n >= 5: 1000 Sx.
 * n >= 8: 2000 Sx.
 * n >= 10: 3000 Sx.
 * n >= 15: 5000 Sx.
 * The succubi village will give you various gear :
 * 2 quality will net you a Steel Armor.
 * 3 will get you a Full Plate instead.
 * 4 will get you a Shining Sword instead.
 * 5 will get you the Full Plate and Shining sword.
 * 6 or above and you win them all.
 * Carina's men will be saved by any merc company and will give you a Shining Armor.

Hidden variable
A hint from the Lady herself:

Time spent in chapter 2 does not affect synergy. However it does affect some of Simon's hidden stats, so you may still want to do it. What does give you synergy is as follows:
 * Having both the Ari Garda and Iron Cudgel will give you a bonus.
 * Having all three companies will give you a malus instead.
 * Having both the Withered Mountain Troops and the Succubi Tower will give you a bonus, but only if you talk with them outside the dark tower to trigger their scene.
 * Having both Orcent and Impaler will give you a bonus, but only if you watch their cutscene outside the Abandoned Fortress.
 * Having Orcent and Stark's head will give you another bonus, but to get this you have to talk to Orcent at least twice outside the tower in order to show it to him.
 * Synergy bonus will be added to both your army size for money earned from the battle, as well as the size+quality calculation needed for the Orcent Orgy.

After the Reunion
You can invest in mercenaries again here, with a few changes: If you purchased mercenary services before, you'll pay some upkeep to keep them on when you talk to Megail, but their bonuses are unchanged.
 * Ari Garda is no longer available for your army, but you can pay them 10k ProN to align with House Rose.
 * Iron Cudgel has declined in numbers since you didn't hire them before, so you only get +1 size, +1 quality. They're also more desperate, so they'll sign on for only 5k ProN.
 * Dusty Horde is unchanged, but cheaper. 10k ProN.