Game mechanics

So far there are only seven pages in this category (but more will be added eventually) that detail some of the (unique or not) mechanics that this game has:
 * Army
 * Basic gameplay
 * Discretionary funding
 * Investments
 * Relationship points
 * Robin's Research
 * Travel timer

There will be some minor spoilers in most of the pages listed here, except in the case of the Basic Gameplay page. On the other hand, if you don't want to read spoilers, you should avoid to read the Travel Timer page before completing the first chapter of the game.