Incubus War aftermath

This page is very much under construction at this time. Tables have names to match where the data came from in Fulminato's link below and will only stick around if applicable. Formatting and such is very likely to change and likely even needs to be fixed. The initial goal is just to get all of the information in here. Further passes will be made to flesh out everything.

This page is a guide to the Incubus War Aftermath following the Incubus War and the Incubus Prison. Expect SPOILERS.

Information currently based datamine analysis efforts completed by multiple people. Information listed here.

Variables
Many of your past decisions and investments will come into play:

Research projects:


 * TO DO

Investments
 * TO DO

Harem members affection:
 * TO DO

Past decisions:
 * Whoring Qum during your first visit to Stineford in chapter 1.
 * TO DO

General information:
 * The first five sections are happening simultaneously. Each of them have the option to call in Sabitha, but she can only be in one place at once. Use her appropriately.

Agnostic
Esthera starts with an energy calculation:

TO DO - INSERT TABLE HERE 100 -5 if Nalili not RP capped -5 if Esthera RP < 100 -5 if Orgasmic Empire < 30 +5 if Mithyn Route from Incubus War section If Energy > 100, Energy = 100 Note: There is a benefit to keeping either 25 or 50 energy by the end of this section. Plan accordingly.

Esthera needs to make a decision on whether or not to attack some ships:

TO DO - INSERT TABLE HERE - Esthera Action 1 Attack Ship / Energy Cost: 20 / Conserve Energy / Energy Cost: 0 / -

Esthera needs to make a decision on the Lord of Blood's island:

TO DO - INSERT TABLE HERE - Esthera Action 2 Assist Fleet / Energy Cost: 15 / Loot Island / Energy Cost: 25 / Gain 1x Liquid Sex, 1x Shining Sword Conserve Energy / Energy Cost: 0 / -

If you choose Loot Island, Esthera gains some energy back:

TO DO - INSERT TABLE HERE LoB Branch in Incubus War Both

Fheliel's Flagship
Esthera needs to make a decision on whether or not to assist Tak'Kan, Zirantia, or New Givini.

New Givini is only an option if they are threatened:

TO DO - INSERT TABLE - Givini Check

Decision:

TO DO - INSERT TABLE - Esthera Action 3

Esthera needs to make a decision on whether how to go about saving the Agnostic crew / ship.

TO DO - INSERT TABLE - Esthera Action 4

The results are determined by these calculations:

TO DO - INSERT TABLE - Airship Battle Calculation

TO DO - INSERT TABLE - Agnostic Check

Amethyst Vineyard Region
Aka and team have arrived in Aram. There is a riot going on that they need to work towards stopping to save the vineyard.

There are three roaming enemies. Defeating them gives some benefits:

TO DO - INSERT TABLE - Activity (Monsters)

Interacting with specific people is also beneficial:

TO DO - INSERT TABLE - Activity (Dream Soldier, Priestess, Rapey Soldiers)

To proceed, interact with a series of shiny spots. They are:
 * 1) To the north, near the vineyard's entrance.
 * 2) To the southeast.
 * 3) To the northeast, near the tombstones.
 * 4) To the southwest, in a tent.
 * 5) To the north, near the vineyard's entrance.

Western Aram Desert
You have the opportunity to call in Sabitha:

TO DO - INSERT TABLE - Activity (Sabitha)

The riot's resolution is calculated:

TO DO - INSERT TABLE - Riot Resolution.

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