Equipment (OEA)

Lists of equipment in Once Ever After.

Equipment
Party members have six slots to equip items. From top to bottom, they are:
 * Weapon
 * Cloak
 * Body
 * 3x Accessory

What can be equipped in a given slot depends on the character or their archetype. There are also a few items that can be used exclusively by a specific character.

Ingrid can equip Baskets innately. Ulfina can equip Claws innately. Wilhelm can equip Axes innately. Hood can equip Gauntlets innately.

Weapons
Weapons are grouped into categories based on their type. In addition to the stats listed on the Equipment screen, weapons can also modify a hidden variable: Critical hit chance. All weapons deal Attack Element: Physical damage unless otherwise noted.

Baskets
Ingrid only. Ingrid can equip baskets innately.

Claws
Ulfina can equip claws innately. The Wolf and Canisan archetypes allow claws to be equipped.

Axes
Wilhelm can equip axes innately. The Woodsman, Slayer, Guard, Lumberjack, Canisan, and Grimmton archetypes allow axes to be equipped.

Gauntlets
Hood can equip gauntlets innately. The Forestkin and Grimmton archetypes allow gauntlets to be equipped.

Wands
Wilhelm can equip axes innately. The Grandmother and Herbalist archetypes allow wands to be equipped.

Universal
There are a few universal weapons. These can be equipped by anyone.

Cloaks
Cloaks are grouped into categories based on their type.

Porn Equips
Ingrid only. Ingrid can equip porn equipment innately.

Hoods
[TO DO]

Hood Unique
[TO DO] This section should probably be merged into another with a note added to this item.

Hairbands
[TO DO]

Pauldrons
[TO DO]

Body armor
Body armor is grouped into categories based on its type.

Porn Equips
Ingrid only. Ingrid can equip porn equipment innately.

Leather Armor
[TO DO]

Hood Unique
[TO DO] This section should probably be merged into another with a note added to this item.

Emblems
[TO DO]

Heavy Armor
[TO DO]

Universal
[TO DO]

Grandmother
[TO DO]

Accessories
Accessories are available to all party members except in one case per character. In addition to the stats listed on the Equipment screen, weapons can also modify several hidden variables, as noted below.