The Tower

As much about the Tower is unknown this page is mostly speculation until more is revealed.

Description
The Tower is a mysterious place something metaphysically complex, even though it is perceived as a place by someone's mind when he sees or visits it. It appears to be able to cross the Realms, allowing someone to use it in order to travel between them. Its existence is a secret known by a handful of people as entering it, as well as leaving it in one piece, requires a great deal of magic and willpower.

Within the Tower
Within the Tower is a place not suited for organic life, being extremely unpleasant to living beings who travel there. Areas of highly concentrated magic, corresponding to arcane, divine and sexual, exist within the Tower, but are just as unpleasant as the undefined areas of the Tower, even to mages who use that element.

Much like the Demon Realm, the Tower is not a place of physical absolutes. Something that seems far off can in actuality be close, or something that is hidden can appear from seemingly nowhere.

By enforcing your will with magic upon the undefined areas within the Tower, you can shape the landscape of the Tower into something more traversable. After this you can claim an area of your own by manipulating the nodes revealed.

Objects within the Tower are not actually the objects themselves, being more a representation or symbol of the ideas associated with them. Chests might have Sx or random items within, or when opened disappear entirely. Alternatively, a mirror in the Tower can function exactly like a mirror in physical reality and a key can unlock something this is locked.

Altogether the Tower is not a straight reflection of reality, perhaps being more of a distillation of reality. Mortal concepts of places and objects and the various forms of magic are mashed together to form a unstable realm.

Inhabitants of the Tower
The creatures that inhabit the Tower are strange and varied, having warped bodies and no shown higher forms of thought. They are drawn to reality, and attack any non-inhabitant. Some of them are not fully formed, as seen by the various inchoate creatures, but others like the Reality Leech and Solidified Chaos seem to be more 'real' and thus more powerful.

In the area that Simon and company set their base in, there seems to be no defining charge of magic and thus is populated mostly by Inchoate creatures.

In the area of the Tower that you find Alonon in, there are no Tower inhabitants, but there are demons, but it's unknown how they got there.

In the divinely charged area called the Holy Plane that is visited, there is no inchoate creatures, but creatures that are tangentially related to divine concepts, such as prayers or angels. Also in the Holy Plane there are creatures called Tower Nodes that guard the Anak.

Entering the Tower
So far, entering The Tower safely is limited to shard holders, powerful mages capable of dimensional traveling, demons, Gods and "anti-Shard" holders. Another way of "seeing" the Tower by is being possessed by a Seed of Corruption, but that is hazardous on both a physical and mental level.