Return to Stineford

Welcome to the next dedicated page guide, this time around trying to detail all the content and repercussions of your actions in your return to Stineford. Expect SPOILERS.

The spreadsheet made by Fulminato was very useful for the creation of this page.

Variables
There are only 2 variables to track. They determine how much influence you have over the two forces that control Stineford: the dukedom and the church.


 * Duke Influence: influence over the dukedom.
 * Annah influence: influence over the Stineford's branch of the Church of Ivala.

Various factors will alter both values:
 * The Ardoheim country score: you need 50 or higher for the best result.
 * Sarai's RP: 100 for the best outcome. Also, if you were able to sacrifice Sarai's sexy times during the Council, your decision will also have an impact in the outcome of this section.

Past actions:


 * If you rescued Lucy back in chapter 1, you can finally bring down the Caged Lily.
 * Most of the investments in this region will help you to gain influence over the Duke, Annah or both.
 * If you forged Aka's Knife on your first stay in Stineford, you can start (but not finish) Aka's final sidequest.
 * Annah's final score at the Council will also play a role here. This score can be modified by your actions in this section.
 * If Kara is alive, you can meet her in the Cathedral's garden, but her presence doesn't have any mechanical effects.

Optimal outcomes
You want to have extensive influence over both subjects. Numerically that means to get a score &ge; 12 in both cases.